This week Mel revives his topic about the power of limitations to examine the concept through a developmental lens instead of simply a technological one. Within he talks about the dangers of success and what gets left behind in the race to the top.
Everything old is new again when Lusipurr rehires every staff member ever to have worked at Lusipurr.com. Sonic goes fast, much to the delight of panelists SiliconNooB, Durga Syn, and Mel, who are eager to play the Western-only Wii U exclusive.
Albert Penello spins a web of lies, Tomb Raider: The Definitive Edition performs far better on PS4 than Xbone, and Capcom’s five year plan inspires little confidence in the news of the week!
Japan’s influence on gaming has all but disappeared over recent years. Will this be the generation that Japan takes a step back to prominence? Or are we nearing a future with Sony being the lone Japanese developer not focusing on smartphone apps?
A developer speaks out on his time with the Wii U, Capcom claims that next-gen development requires eight times the work, and the eighth generation consoles sell big over the holiday season in the news of the week!
This Christmas, listen to the gift that keeps on giving–even when told, repeatedly, through a series of court orders, to stop. Lusipurr and SiliconNooB labour in the darkness, braving a semaphor outage and sanctimonious tyrants to produce… a podcast!
Mel discusses the power of limitations through a quick analysis of the Resident Evil series. Limiting the abilities of the player and of the developer often leads to great things. But it is not always true when given total freedom. Read on and be amazed.
Microsoft cannot decide whether or not to sell user data, the JRT takes its toll on Japanese gaming, and Square Enix bungles Deus Ex in the news of the week!
Kingdom Hearts III is not actually in development, Square Enix are looking to move away from traditional console game experiences, and Sony are looking to salve the Vita by releasing some unusual Vita SKUs in the news of the week!
Keiji Inafune has announced the game his new studio has been working on by creating a Kickstarter for it. At first glance it does look much like his past work for Capcom, so Imitanis takes a much longer look at the project.