Lusipurr.com is pleased to present Dear Friends: A Final Fantasy V Playthrough!
Lusipurr.com has announced a hiring call for ALL POSITIONS. Do you have what it takes to write, program, or create art as part of our elite video game journalism team? Are you interested in details, Zestria™, and uncomfortable seating? Enquire within!
In this week’s zoooooooooo, Bek, SiliconNooB, not Mel, Imitanis, Java, not Ethos, half-a-Bup, Ginia and Biggs(!?) join Lusipurr to drink Flexivim and watch the Cricket old-timey style (jUicE!). Fa la la la la la la la la! Falafel (please use as directed)!
Square Enix attempts to fix Episode Duscae with 2.0 patch, Hajime Tabata answers fan criticism, and the Ouya searches for a buyer in the news of the week!
Java bids farewell to his writing desk by mainlining Zestria™ and tripping back to the days when gaming was something his mom would sometimes have to drive him to. The glory days of the arcade are gone, but the veterans still know how to throw a party.
Mel looks somberly over a grave marked “Konami’s Relevancy” and gives a eulogy for a once-beloved games company. Come inside and see what old memories he has dredged up as well as a better insight into how it all came to this regrettable outcome.
Ethos loves video games as an art form and starts to explore the relationship between a single creator’s vision and a game’s quality. Is the big machine or a single mind better suited to create video games?
Bup is in Disney World this week, so enjoy the latest installment of Steam Greenlight Round-Up! That is it. Nothing more. Nothing less.
When SiliconNooB drinks too much Australian Water, he finds himself unable to rise from bed. Heartened by an English test victory, Lusipurr assists his soaked co-host, and Bup joins them with a novel plan to help solve all of Nintendo’s many problems.
As Java converts the LusipurrCorp basement to a slightly less dingy testing facility, he lends some final thoughts on trilogies and Bravely Default. He will be hanging up the pen for a bit next week, so he feels he must get his rambles in before then.
This week’s topic is a look at the changing sentiments toward DLC and game delay announcements. Mel looks at how both of these old industry practices have changed over the years, for better and for worse.