Bup lives for Steam Greenlight. Steam Greenlight lives for Bup. Neither can live while the other survives.
Gaming history is still very young and most of the industry’s pioneers are still alive to tell their stories. But some of them are less prone to talking. Nintendo is famously reticent, and this week Mel considers the long-term ramifications of this.
Bup wrote this article while watching “Little Shop of Horrors.” He replaced a lot of the lyrics in “Skidrow” with “Steam Greenlight.” Think about it. He did not.
Game directors are usually less famous than their creations, and this week Mel examines if this has a negative effect on the gaming medium. Should developers have more notoriety? Do they already? Read and discuss!
Steam Greenlight!!! Yeah! Steam Greenlight!!! Yeah! Steam Greenlight!!! Yeah! Steam Greenlight is the worst!!! Yeah!
Post-launch game support can mean many things these days, and Mel takes a look at a few of those things as they relate to the buying public. While often a tale of woe, as AAA gaming can be in many ways, post-launch support can be done well. Find out how!
All Steam Greenlight and no play makes Bup a dull boy All Steam Greenlight and no play makes Bup a dull boy All Steam Greenlight and no play makes Bup a dull boy All Steam Greenlight and no play makes Bup a dull boy
Mel rambles a bit this week as he touches on various subjects related to open world game design. Bringing up some big names in the genre, Mel looks at what works best and what works worst, and what to expect from these kinds of games in the future.
Has Bup finally found the Steam Greenlight game that will END all Steam Greenlight games? No, he has not. However, please read his article about these three crappy Greenlight games!
Mel takes a look at E3 as May comes to a close and June can be seen around the corner. Is there any real value to this gigantic and expensive expo or is it all so much fluff and hot air? Read on to see Mel’s take on it and probably someone’s disagreement!