Editorial: Greenlight Round-Up, Vol. 10

By Bup
It

Sometimes, Bup forgets to write an excerpt. This is one of those times. Luckily, Lusipurr is here to save the day and write a new excerpt–and, at the same time, to give Bup’s Steam Greenlight mini-‘Reviews’ a new name: the Greenlight Round-Up!

Editorial: Loopy

By Mel
But he gives GREAT loot!

Mel looks at specific qualities that make a game addictive and fun. They involve many familiar mechanics, such as grinding, but what else? Games need more than just a grind to keep the player in that loop. Curious? Reach level twenty to get the answer!

Editorial: A Smashing Primer

By Mel
But still only about HALF of what the newest game has!

Mel cracks open his encyclopedia of gaming knowledge and puts together a short primer of Smash Bros. technical terms. As a lead up to his review of the 3DS entry in the series, take a look at these terms and become more familiar with competitive play!

Editorial: An Open or Closed Case

By Mel
It

Mel looks at the differences between a closed development cycle and the increased popularity of an open one. What do these two models have in common and which does Mel like more? Is there room for both? Click and see!