Ethos hangs out with his cat on a daily basis. What does this have to do with Bloodborne? Not much, but Ethos tries to argue otherwise in this week’s edition of Editorial Miscellany.
Ethos had a good old fashioned day with some good new fashioned Final Fantasy. Or maybe it was not all good. Whatever, it is Final Fantasy and Ethos talks about it, okay? Jeez, lay off.
Ethos got some sleep and some actual gaming time in over the past week and so this instalment of Editorial Miscellany has some semblance of content. What does Ethos think of the classic that is Resident Evil 4? Do not guess! Read and find out!
Ethos is wiped, but happy to be writing something for LCom again after a week focused on other things. He did not play all that much, and he whines a lot, but it counts for something that he is happy to be here. Or, more likely, it counts for nothing.
How Ethos was able to drone on about absolutely nothing for almost a thousand words is anybody’s guess. Read and respond to his mad rambles, if only to give company to a man whose sanity is dissolving.
This week, Ethos makes bad analogies, talks about RPGs, a physics-based couch co-op game, the New Nintendo 3DS XL, and even dabbles in a little renovation discussion. Who would not want to read all that?
After a few weeks of Majora’s Mask, Ethos is back to his old self with his return to Editorial Miscellany. That is correct, he wanders aimlessly across topics in true mediocre form. Meeting middling expectations: that is the Ethos guarantee.
Ethos beat Majora’s Mask 3D after playing through it slowly for a few weeks and decided to write two thousand words about it. Yikes. For those in a rush, here is the quick version: The game is still good. The 3DS makes it better.
Ethos has been playing Majora’s Mask 3D for about two weeks and while his review will not go live until next week, he details the changes that come along with the portable remake and whether he believes that they are welcome changes.
Ethos takes a look at how he takes a look at video games by reflecting on Dragon Age: Inquisition, Kingdom Hearts II and also by looking ahead to the next Zelda entry. He finds, among other things, that time is the most important dimension in video games.