Zestria? Banana week? Lusipurr Towers 1 and 2? Who even knows? Who even listens?
29 Comments
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This chapter was well worth the listen. Absolutely mesmerizing. You mentioned last week, Lusi that Rice’s writings were uneven. Are there others in the series that compare to this one? You sir, have done me a great favor by re-introducing me to a series I had written off after a bad experience in my early youth.
In relation to the gaming news, I must confess that I have no interest in Amibos, but I agree with the notion of ‘put it to use’. I have kept myself exactly two old figurines in their original packing, and both are Japanese imports from the late 90s, which I kept not because I think they’re going to increase in value, but because I really like the Japanese packaging. It was a novelty to me back then, before the internet made everything immediately accessible, and I still smile when I look at them. An Amibo on the other hand? That’s a gaming accessory intended to be used, not treated like an antique.
Lastly, I shamelessly state that I’m very interested in Zestiria. But I can’t hear the name without singing the Zestfully clean jingle.
Great show once again guys.
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BOOM!
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Info Blast Escapes the Cursed Temple
This week’s panel
Silicon Noob
Mel
Lusipurr
Also featuring:
BupUpcoming Features
Written Review
-Eternal SonataTales of “Zestria”?
I think SN meant this and not Xillia. He only forgot an i. (Looks like they noticed later in the show).NEWS
Molyneux on over-promising, pot, kettle, etc
I find this amusing. On one hand, who knows more about overpromising than Peter Molyneux? On the other, he has never demonstrated any improvement on the matter. It’s like a fire giving advice on how to not burn things.New Selection of Amiibos
I said last week I might get Charizard and will probably get Toad (Though I wish that he had the Captain Toad headlamp). Mewtwo and Robin would also fall into that category I think. Come to think of it, I’d love some Advanced Wars Amiibos, and I don’t mean like Andy, I want an Amiibo Tank and an Amiibo Artillery. OOH and a Bomb-omb! OH OH and some of the Djinn from Golden Sun.Airships pulled from FFXV? “Too Hard”
I read a story with a sentient airship once. It’s called The Long Earth (LINK). It was co-written by Terry Pratchet and is about how the world reacts to the invention of a device that allows instantaneous travel between millions of parallel-universe Earths.Bup Talk
What Amiibos do you want?Imitanis Literature Corner
Interview With A Vampire by Anne Rice
I find it amusing that Lusi’s interpretation of the Englishman is Irish.
As Lusi mentioned, it’s awesome that Rice put the old world vampires into her literature. I really want to know more about how these creatures come into existence.Imitanis Gaming Moment
This week I played Escape: Curse of the Temple, a game about running out of an ancient temple before it shuts and locks you in. The game is played in 10 minutes real time as timed out by a soundtrack of thematic ‘adventuring music’. Players will rush around the temple to try and find the exit and the crystals required to unlock the exit. If any players are left in the temple after 10 minutes then everyone loses. The board is constructed out of separate tiles that are laid out as the game goes, so the temple will be different every time.The snag, is that players can’t just walk around the temple as they please. Every player is given 5 dice and must roll certain faces in order to move into other rooms, flip over new rooms, or take crystals. Players can roll their dice as fast or often as they want, there are no turns. Unhelpfully, one of the faces is a black curse mask that cannot be re-rolled until you roll a golden mask, which unlocks 2 black masks. Other players in the same room as you can use their golden masks to help you out if you get totally locked up. Additionally bad is that there are two gong sounds on the soundtrack. Once one of these sounds plays every player has 1 minute to get back to the starting room. Any player that doesn’t make it back will lose a die for the rest of the game. This leads to fun scenarios where you may be forced to leave a locked player behind in order to save yourself. This game is LOUD, players will constantly have to be communicating about being locked, needing help in a crystal room, the gong sounding, or finding the exit.
If you’re confused at all this video explains the game perfectly: Shut Up and Sit Down Review Escape: Curse of the Temple
I like this game a lot. It’s great it a lot of ways. It’s easy to learn (you already know how after reading this), it plays in a super short amount of time, doesn’t require much setup, and really plays differently from anything else I’ve played. Recommended if you can handle a bit of stress and aren’t in an environment that requires quiet.
I also played Captain Toad: Treasure Tracker. I’m on the second book and still quite enjoying it. I don’t have all of the stamps, but I’ve been getting all of the gems.
DiceAdmiral Travel Moment
No travels this week. Looking like I might travel for some nicer weather this weekend.Final Notes
New Theme Song? How long will this last? I liked the classical stuff, but I also miss the X (cast member) is Y (podcast reference) thing.
“Be a banana republic. Bananas are resistant to potato famine” – Lusi
“Literally good for everything” should be on the site header rotation.
“Paytents” Sounds like a place where you fork over cash to sleep in the woods.
“I did Adventure Time with Imitanis” – Lusi
“He diddled me out of 5000 gold” – LusiDonators
Cumulative total record holder: Imitanis
Single Donation record holder: ImitanisDonators eligible for end of year drawing: 2! I’m glad to hear that there are more donators because that keeps the site going, but now I have competition, so that stinks.
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I bought Link, Zelda and Samus amiibos, and got Mario and Donkey Kong for Cristmas. In the future, I want a Mega Man, but nothing else really takes my attention. Maybe a Fire Emblem guy. I just like having Nintendo figurines on my shelf. They don’t seem all that useful in the games. I might be interested in like a Goomba, or a Shy Guy, or Wart, or even a Cheep Cheep or Blooper (although I don’t know why they would make them). Actually I’d totally dig a series of enemies from the Mario, Zelda, and Metroid games just for figurines’ sake. And then a radio-controlled model Arwing and Samus’ ship. And a real, working Hookshot. And a gold Triforce. And a bag of mushrooms. And a cloud that would fly me right across levels I didn’t want to go to. And a wind-up Bob-omb. Nintendo should make toys like there are for Ninja Turtles and Spiderman instead of producing these stationary models ad infinitum. Samus Arm Cannon, Pit Bow ‘n Arrow, Link press-on Ear Points and Power Bracelet, the possibilities are endless. What was the question?
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“Lastly, I shamelessly state that I’m very interested in Zestiria.”
How many pounds can we put you down for?
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““Donators eligible for end of year drawing: 2!”
Nope!”
Did I miss hear/count or has someone donated since the podcast? -
Why are quotes being right justified? That’s weird.
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Oh, I didn’t look up far enough. The first line of every comment is being pushed to the right. That’s worse, but I’ll take it if it means that you’re in the process of making links less invisible.
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Huh, you’re right. Super weird.
http://imgur.com/bIDv53C -
– Is it true for every comment? Or does it start with one of them and then persist?
All comments on all posts
– If it is true for every comment: Is the post itself affected in any way?
Posts do not seem to be affected
– Is the main index affected?
No.I’m on Firefox if that matters. but it appears to be a zooming issue. If I zoom in then it looks normal, but if I zoom one step back out, then it gets all wonky again.
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I only noticed it this afternoon. I’m certain that it looked normal when I posted the Info Blast yesterday. It may have been a problem longer and I just today zoomed for some other page today.
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Huh, I’ve gotten it to happen on two different computers with Firefox. I’m holding control and using the scroll wheel to zoom if that makes a difference.
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@Java:
“@Imitanis” Huh? He hasn’t posted on this page. We you intended to reply to me? -
@Java:
I was a bit skeptical of real time dice rolling as a core game concept too. I tend to dislike games that are lucky and not upfront about it (Firefly). I think what makes this game different is that you’re usually not stuck with crumby rolls and even the black masks can be mitigated pretty often just by rolling your own golden masks. The game ends up being more about communications and cooperation where the dice are the obstacle that stands in your way by design. The luck of the dice is a known factor and they built the rest of the game around that.