In the first podcast of 2015, Lusipurr, SiliconNooB, and Mel distribute gifts to a lucky reader and staff member. Then, reflecting on the possibility of felicity in the New Year, plans are made for magnificent new Lusipurr.com endeavours and offices.
27 Comments
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I’m confused. Is everyone now Ethos?
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Most enjoyable show you guys have done in a while. Something to be said for you guys sitting around just being yourselves.
Your analysis of Dragon Age is spot on. I received it as a gift this Christmas and found the gameplay serviceable, the writing bland, and the quests lifted right out of MMO 101. I do however, enjoy the landscapes -alot- and that has made it worth the effort of trotting around holding down the R2 button.
The Vampire reading remains my favorite so far.
Happy new years gents. Thanks for all the hard work.
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The outtakes were indeed good, I always listen past the end song to see if there’s any afterwards. I should also like to mention that your chatter regarding gamers apparent need to justify their hobby by comparing it to other forms of entertainment was unexpectedly insightful. Being one of the people angry at Ebert back in the day (largely because I didn’t think that pompous ass had the right to speak on matters he didn’t know a thing about), it does seem silly to have been so outraged over something so meaningless. There’s also a certain reassurance in considering that the likes of Sarkeesian and her band wagon will be footnotes in the history of the industry ultimately.
Not that I think we should simply roll over and allow that sort of con woman and her SJW cult to do as they please with an industry they don’t really care about, but it is nice to look back at Jack Thompson and remember that at one point, he seemed poised to destroy gaming as we knew it just as she does now. Meaningless in the overall scheme of a free market industry.
I look forward to the announcement of the next reading. If it’s half as enjoyable as this has been, I’ll be happy to listen.
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Info Blast gets +1 to defense for all future Blasts
This week’s panel
Silicon Noob
Mel
Lusipurr
Also featuring:
BupUpcoming Features
Written Review
-Eternal SonataNEWS
Cricket news
None this week :(Lusiwards
Worst Hardware: Ouya
I was expecting XBone.Worst Game: AC:Unity
Worst Company: Ubisoft
Game Drawing
Congrats Michael M. and Ethos!Man buys used PS4, gets box of rocks instead
That’s a real bummer. Lusi is right though: “This is why you don’t buy used consoles”.FFXV Hired new guy?
Meh. My disinterest remains stubbornly in-place.No further Smash balance patches
I don’t think that I’m good enough at Smash Bros. to even notice the changes. I had a similar experience to SN when playing online: destroyed repeatedly.Quantic Dream, something Two Souls
Yawn.Bup Talk
Worst gaming experience of 2014Imitanis Literature Corner
Interview With A Vampire by Anne Rice
This episode with Claudia can only go one way. Poorly.Imitanis Gaming Moment
This week my game group finished the first chapter of Mice and Mystics. We defeated the cook’s pet cat by tossing him a piece of catnip, dodged the old crow, and escaped the castle for the time being. Unfortunately, we got a rule wrong and as a result, our thief turned into a whirlwind of blades that just mowed down all opposition. This made our fights much easier. We may end up replaying chapter 1, but I kind of doubt it at this point since it was so frustrating last time.What I’d like to talk more about is Risk Legacy. If you’ve played Risk then you understand the basics of how this game works. The main difference is that the rules of the game change, permanently, every game. Players can take actions such as playing certain cards to add stickers to the board which make areas easier or harder to defend, winners can add cities to the board to make certain areas more valuable. Cities are also named. These changes remain on the board for all future games, customizing your board forever. There are also packets of additional rules that are opened under certain conditions, and these change the game rules in other ways that I don’t know yet entirely. The one of these that we opened (because a player was eliminated) gave factions new powers if they are eliminated from the game and added mercenary stickers as available to be added to the board to give more troops for certain areas.
So far we’ve played just a single game of the 15 that the game is designed to accommodate, but I think I would recommend it if only for the legacy aspect, which I think more games will implement in the future. If you think having a totally unique experience and making permanent decisions is cool then get it. If destroying and throwing away game components that you chose not to use bothers you, then approach carefully.
DiceAdmiral Travel Moment
Nothing this week.Final Notes
Remember a few weeks ago when we talked about copyright defense and whether or not a holder had to defend against every claim? I just ran across another example of someone claiming exactly that:Portland to Sue Pabst over Logo Usage
He cites Hasbro and Monopoly as an example of losing a copyright over not defending it a single time.I’d love to have some background knowledge on the subject. Anyone know where I might be able read some solid info on this. I’m not even sure what I would search for. Copyright Defense would be a starting point, but how would I narrow it down to just info about the always/never argument presented here?
Donators
Cumulative total record holder: Imitanis
Single Donation record holder: ImitanisDonators eligible for end of year drawing: 0
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Lusi busy again? New term I guess.