Lusipurr’s Fountain of Perpetual Disappointment has been a project in some form or another since its inception as a joke on a podcast almost six years ago, but by the time 2012 rolled around, it became a serious and involved undertaking.
Even as a lifelong gamer and having a history in independent film-making, nothing could have prepared me for how massive an undertaking game development really is and I am both devastated and relieved to announce the official suspension of development on LFoPD.
If nothing else, I have learned invaluable lessons about game development and while I have been very lucky to work with a lot of talent over the course of the last few years, I have also come to recognize that I cannot gather the resources I need to reasonably complete the project while still respecting my vision for it. I also have considered and rejected the idea of creating a Kickstarter fund for the project. I do not believe it is the place for first time unproven developers to ask for money from others in that manner.
I do not have delusions about some need to produce a triple A title, but I have great faith in the game’s systems, characters, and script and also great respect for the code and art that was so generously and skillfully provided up until this point, and in order to continue respecting this work, it has become apparent that now is not the time for this game.
I came to slowly realize that I was only pushing forward with the project in an effort to prove I could and while I believe it is very important to finish what you start, I am not comfortable putting myself and the development team through more rigorous work in what would boil down to a stubborn act of defiance.
This experience has taught me that game design suits me. I love the abundance of creativity that is required and I love the medium’s unique challenges, and now that I have more perspective on the process of game design, I want to take a more natural path to eventually make the game that LFoPD deserves to be. The suspension of this project is the beginning and not the end of my game development career.
I am sorry to anybody who was looking forward to this game and I am grateful for your support, just as I am grateful beyond words to all the people who slaved over the title just as I have. But do not fear, Lusipurr will live to disappoint another day, just when you least suspect it. Or just when you most suspect it. Whichever is more disappointing.
With utmost sincerity,
_ethan