Comments on: Editorial: Greenlight Round-Up, Vol. 60 http://lusipurr.com/2016/02/02/editorial-greenlight-round-up-vol-60/ Tue, 09 Feb 2016 17:45:49 +0000 hourly 1 https://wordpress.org/?v=4.4.2 By: Lusipurr http://lusipurr.com/2016/02/02/editorial-greenlight-round-up-vol-60/#comment-94171 Mon, 08 Feb 2016 22:43:41 +0000 http://lusipurr.com/?p=13634#comment-94171 I just wanted to come post here to say that Mario’s Nightmare (Nintendo Nightmare?) was one of the best streams I have ever seen. Keep up the brilliant work.

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By: Bup http://lusipurr.com/2016/02/02/editorial-greenlight-round-up-vol-60/#comment-94149 Fri, 05 Feb 2016 14:26:36 +0000 http://lusipurr.com/?p=13634#comment-94149 Before the past couple articles I just picked three random games to make fun of. Now I actually go out of my way and make sure the games are as bad as possible before I “review” them. Speaking of which, I have an AMAZING (meaning “horrible”) game to stream on Saturday.

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By: Lusipurr http://lusipurr.com/2016/02/02/editorial-greenlight-round-up-vol-60/#comment-94148 Fri, 05 Feb 2016 11:56:38 +0000 http://lusipurr.com/?p=13634#comment-94148 @Wolfe:

“Yaaaay!!! –oh.”

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By: Wolfe http://lusipurr.com/2016/02/02/editorial-greenlight-round-up-vol-60/#comment-94141 Thu, 04 Feb 2016 21:02:33 +0000 http://lusipurr.com/?p=13634#comment-94141 Being from a poor family, it was not uncommon for my mother to take a very young me along with her to the Goodwill outlets. There you could find what would be referred to as the discount toy bin. These typically included one armed He-Mans, legless GI Joes and Transformers who’s transforming days were far behind them.

Reading this article has accurately recreated the feel of a six year old me diving into one of those bins.

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By: S.T. http://lusipurr.com/2016/02/02/editorial-greenlight-round-up-vol-60/#comment-94132 Thu, 04 Feb 2016 05:45:28 +0000 http://lusipurr.com/?p=13634#comment-94132 You know, the more and more I think about it, things like Early Access were a mistake. We continue to push developers to push out garbage earlier. Sure, these examples are from people that haven’t taken any time to study anything relating to good game design, but in general, the idea that a developer can put together some pre-alpha Unity tutorial, call it a game, and charge money for the “effort” only continues to encourage this behavior. Steam really needs to enforce some quality control in this area if Greenlight is going to stay relevant. Sure there is always going to be crap being pushed, but it shouldn’t be constantly outnumbering the good.

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By: Adeki http://lusipurr.com/2016/02/02/editorial-greenlight-round-up-vol-60/#comment-94131 Thu, 04 Feb 2016 04:10:30 +0000 http://lusipurr.com/?p=13634#comment-94131 I don’t understand how a game including the name Candice DeBébé could be a disappointment.

I am in shock AND awe.

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By: Cari http://lusipurr.com/2016/02/02/editorial-greenlight-round-up-vol-60/#comment-94116 Tue, 02 Feb 2016 20:45:02 +0000 http://lusipurr.com/?p=13634#comment-94116 Yeah but is that accurate even? I mean eventually we’ll hit the center of the earth and fly up the other side- a little charred but no matter. I think it only works if a black hole suddenly spawns.

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By: Lusipurr http://lusipurr.com/2016/02/02/editorial-greenlight-round-up-vol-60/#comment-94115 Tue, 02 Feb 2016 20:29:26 +0000 http://lusipurr.com/?p=13634#comment-94115 Holy shit we are diving down faster than a lift with the cable cut. This isn’t bottom of the barrel–we have gone through the bottom of the barrel, through the floor, and are currently on course for the centre of the earth.

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