Comments on: Editorial: Greenlight Round-Up, Vol. 46 http://lusipurr.com/2015/10/27/editorial-greenlight-round-up-vol-46/ Sun, 05 Feb 2017 04:42:35 +0000 hourly 1 https://wordpress.org/?v=4.7.2 By: SiliconNooB http://lusipurr.com/2015/10/27/editorial-greenlight-round-up-vol-46/#comment-92962 Fri, 30 Oct 2015 13:16:46 +0000 http://lusipurr.com/?p=13411#comment-92962 Why do people spend money on this shit?

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By: Lusipurr http://lusipurr.com/2015/10/27/editorial-greenlight-round-up-vol-46/#comment-92939 Thu, 29 Oct 2015 00:45:01 +0000 http://lusipurr.com/?p=13411#comment-92939 @Java:

“After spending maybe five hours with the software, they deem themselves experts and crank out some pile of shit with a story containing feels a 14 year old self-proclaimed poet would find acceptable. Or they’ll try to use humor that only their shut-in friends find funny ultimately failing to realize that all the jokes they made in mom’s basement were driven by a devouring lonely sadness brought on by futile attempts to create a world where they feel like they “fit in.” Most of them don’t even bother to attempt creating their own resources, using either stock nonsense or swiping from the forums without any due credit. The driving force is some flaccid understanding of RPGs in general because they’ve played a few Final Fantasy games on some emulator and, knowing just enough to be dangerous to themselves and the community, somehow came to the conclusion that this shit is easy. Ultimately, it all adds up to a notion of somehow getting paid for masturbating.”

DING DING DING DING DING DING DING DING DING! WINNER! WINNER!

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By: Adeki http://lusipurr.com/2015/10/27/editorial-greenlight-round-up-vol-46/#comment-92938 Thu, 29 Oct 2015 00:43:31 +0000 http://lusipurr.com/?p=13411#comment-92938 I feel like people forget how actual 8-bit games look and instead make it a point to have games seem SUPER ugly in order to capture that good ol’ retro feel.

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By: Bup http://lusipurr.com/2015/10/27/editorial-greenlight-round-up-vol-46/#comment-92935 Wed, 28 Oct 2015 17:10:32 +0000 http://lusipurr.com/?p=13411#comment-92935 @Lusi: I agree. The first game does not look horrible, but I just can’t stand how the developer combined the two graphic styles. That is what makes it ugly to me. If they had just stuck with the pixel graphics, this game would not be in this article.

@Java: I joke about hating RPGMaker, because just like you I do not hate the software but the people who think they can take the pre-made graphics and get people to buy their game. Many titles have proven that you can make an original looking game in RPGMaker and it will be worth buying. Undertale is the first one that comes to mind.

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By: JavaOnLunch http://lusipurr.com/2015/10/27/editorial-greenlight-round-up-vol-46/#comment-92934 Wed, 28 Oct 2015 17:07:42 +0000 http://lusipurr.com/?p=13411#comment-92934 Pardon the errors and forgotten words, I keep getting interrupted at work.

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By: JavaOnLunch http://lusipurr.com/2015/10/27/editorial-greenlight-round-up-vol-46/#comment-92933 Wed, 28 Oct 2015 17:04:29 +0000 http://lusipurr.com/?p=13411#comment-92933 The real Karl Pilkington made a Twitter account to say he doesn’t want to use Twitter. However, I can definitely see him browsing Greenlight.

It’s not RPG Maker that I hate, it’s the attitude of the majority of its users. After spending maybe five hours with the software, they deem themselves experts and crank out some pile of shit with a story containing feels a 14 year old self-proclaimed poet would find acceptable. Or they’ll try to use humor that only their shut-in friends find funny ultimately failing to realize that all the jokes they made in mom’s basement were driven by a devouring lonely sadness brought on by futile attempts to create a world where they feel like they “fit in.” Most of them don’t even bother to attempt creating their own resources, using either stock nonsense or swiping from the forums without any due credit. The driving force is some flaccid understanding of RPGs in general because they’ve played a few Final Fantasy games on some emulator and, knowing just enough to be dangerous to themselves and the community, somehow came to the conclusion that this shit is easy. Ultimately, it all adds up to a notion of somehow getting paid for masturbating.

I’m not ashamed to say I have 160 hours clocked with the software. In the end, it is more robust than what these idiots who defecate all over Greenlight with their vapid projects and false expectations. Even after working with it for 160 hours, I’d still never consider myself an expert, and thus have produced nothing beyond some experimental “scenario games” to test Ruby scripting and whatnot, and even if I had, I would never expect someone to pay for my work. There are so very few in the community that feel this way, yet they are the ones producing games worth playing and even fewer have gotten lucky with getting a little compensation for their work.

I’m all about opening up DIY-style game-making capability to everyone, but not before we make sure anyone wishing to call themselves a “dev” while using this software understands that unless they plan to devote a minimum of 1000 hours into development, there is no reason they should expect anything but laughter at whatever they produce, and even that is contingent on the quality of resources and writing. This, in my opinion, is where RPG Maker fails, doing so by using a tagline that says a child can do it. It does nothing but attract people who are, essentially, children.

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By: Lusipurr http://lusipurr.com/2015/10/27/editorial-greenlight-round-up-vol-46/#comment-92918 Wed, 28 Oct 2015 06:31:25 +0000 http://lusipurr.com/?p=13411#comment-92918 They year is 2584. Steam Greenlight has completely enslaved humanity. Some work in the RPG Maker factory, some in the Unity Engine factory. The biggest group is in the Minecraft clone factory. A few of us have escaped and now fight against Greenlight and its army of crappy games. We have lost many friends. Lusipurr was killed early for his love of JPRGs and hatred of RPG Maker. His loss was not significant in any way. As always these “reviews” were written with 100% bias and without actually playing the “games” in question.

This is by far one of the best things you have ever written for the site.

I dunno about the first game on the list. The pixel art isn’t truly amazing, but actually it isn’t really terrible either. I’m actually kind of favourably impressed that someone would create a game with 1990s Sierra-style pixel art.

And you’re wrong: I’m sure that is the real Karl Pilkington. Just look at his name!

Cube Wars is a crock of shit. Anyone who uploads anything remotely derived from Minecraft should be taken from their home, in the night, by a bunch of men with Minecraft masks. Gagged and bound, they should be bundled onto a plane and flown out of the country. Arriving at their destination–a dimly lit, cool, damp underground chamber, they should be given a handful of Lego and told, “Now build.” There to remain confined for all eternity.

I sure am glad that RPGmaker exists. See above, except without the Lego bricks, and with daily floggings from an angry scotsman.

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By: Pit http://lusipurr.com/2015/10/27/editorial-greenlight-round-up-vol-46/#comment-92912 Tue, 27 Oct 2015 19:45:26 +0000 http://lusipurr.com/?p=13411#comment-92912 I can’t understand what is the minecraft attraction, clone or no clone.

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