Comments on: Feature: Under Cerulean Skies http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/ Mon, 07 Nov 2016 02:08:01 +0000 hourly 1 https://wordpress.org/?v=4.6.1 By: Lusipurr http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92881 Thu, 22 Oct 2015 22:47:52 +0000 http://lusipurr.com/?p=13346#comment-92881 Speaking generally, the orphanage scenes make me angrier than nearly anything else in a SquareSoft or SquareEnix game yet, although destroying FF7 will change that.

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By: Lusipurr http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92858 Mon, 19 Oct 2015 18:46:21 +0000 http://lusipurr.com/?p=13346#comment-92858 LAST WEEK!

Finish the game! Everything from the Sea of Eden to the end.

Good luck!

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By: Sebastian http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92826 Fri, 16 Oct 2015 22:07:11 +0000 http://lusipurr.com/?p=13346#comment-92826 @Lusipurr

I don’t know about you, but my mana gauge is full.
Mana powers the brain? I thought it was used for magic. Please explain.

Ah, I see. You want a good kick in the pants. NOW I understand!
You would attempt physical violence? You cannot reach me as I exist only in a dream of my own making. Checkmate.

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By: Lusipurr http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92810 Fri, 16 Oct 2015 05:57:08 +0000 http://lusipurr.com/?p=13346#comment-92810 @Sebastian!
Your speculation as to the thinking behind the attack accuracy percentage leads me to the conclusion that you have devoted too much deep thought into this subject.
Only true of everything.

Consider how many of the world’s greatest questions could have been answered with the brainpower wasted discussing Chrono Cross?
That’s my day job. In my time off, I prefer to engage in frivolity.

Are we real, or is life a dream, like in the Matrix?
Ah, I see. You want a good kick in the pants. NOW I understand!

Or perhaps the real question is, how much brainpower is used up per discussion? Is there a limit; a total amount of brainpower per person?
I don’t know about you, but my mana gauge is full.

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By: Sebastian http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92809 Fri, 16 Oct 2015 05:39:31 +0000 http://lusipurr.com/?p=13346#comment-92809 @Lusipurr

Your speculation as to the thinking behind the attack accuracy percentage leads me to the conclusion that you have devoted too much deep thought into this subject. Consider how many of the world’s greatest questions could have been answered with the brainpower wasted discussing Chrono Cross?

I don’t mean to be critical, but I have to wonder if there will ever be enough time (or brainpower) left after pondering mediocre PS1 RPGs. What is the meaning of life? Are we real, or is life a dream, like in the Matrix? Was Neo really “The One”? We could have had these answers. Or perhaps the real question is, how much brainpower is used up per discussion? Is there a limit; a total amount of brainpower per person?

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By: Lusipurr http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92805 Fri, 16 Oct 2015 04:42:20 +0000 http://lusipurr.com/?p=13346#comment-92805 @Sebastian!
I really did love this game the first time through
HOW?

while CC is a good little RPG, the battle system is really poor. But am I saying that because I ‘know better’?
No, it was rubbish at the time, too. I wasn’t even a huge fan of Chrono Trigger when I played CC, but I still felt immediately that this game was mostly frustrating garbage, albeit dressed up and presented very nicely.

Is it possible to fairly judge this or any other game without bias? Is it not the nature of humanity to allow experience to color our perspective?
That’s not the same thing as ‘bias’ in the pejorative sense of irrelevant premises or conclusions. Experience can provide relevant knowledge, and knowledge is perfectly acceptable (indeed, it is the only acceptable thing) as the basis of a logical argument. If we are to rule out information gained as result of experience, then no information can be admissible (all information is at some level gained via experience). It is logically groundless or irrelevant matters that should not colour our perspectives. If we are trying to make an objective decision about a game, for example, we should not admit of subjective bias in the form of reminisces, where we were when we played it, etc., as these are facts about the subject and not about the game’s independent aesthetic or systemic merits.

Is it possible that the allocation of elements is less a stupid exercise, and more challenging a game-within-a-game?
No. It is not presented as one and does not meet the qualifications of being one in any case.

Does the 50-50 chance of a 95% attack hitting an enemy remind us of our own humanity, and teach us to cherish the attacks that actually land?
No. That a thing has probabilistic content does not automatically make that thing an intellectually significant examination of other things that also have probabilistic content. The national lottery is not actually an introspective commentary on lung cancer rates in rat terriers.

No. Limited element allocation and constantly missing 90%+ attacks are stupid things.
Indeed, and more saliently, they are the results of poor decisions made by the development team.

As an aside, I have long suspected (although I have not cared enough to verify) that the percentage chance to hit is the chance before any enemy evasion is calculated into the equation. So, when a character attacks, the game ‘rolls’ a first ‘to hit’ roll based on the on-screen percentage. If that attack hits, the game rolls a second time based on the target’s (unseen) evasion statistic. Only if that roll also hits does the blow actually land at which point damage is calculated. This is purely speculative, but it would explain the observed behaviour of the game.

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By: Sebastian http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92800 Fri, 16 Oct 2015 02:29:56 +0000 http://lusipurr.com/?p=13346#comment-92800 I haven’t progressed very far, just received the Hydra Humour to save Kid. I’m remembering everything vividly as I replay the game, and I really did love this game the first time through. Looking back now I couldn’t agree more with Ferchu’s comment here: “And the enjoyment that I had with the game was much because at that time I never played chrono trigger.”

I do think games should be judged on their own merit, and while CC is a good little RPG, the battle system is really poor. But am I saying that because I ‘know better’? Is it possible to fairly judge this or any other game without bias? Is it not the nature of humanity to allow experience to color our perspective?

Is it possible that the allocation of elements is less a stupid exercise, and more challenging a game-within-a-game? Does the 50-50 chance of a 95% attack hitting an enemy remind us of our own humanity, and teach us to cherish the attacks that actually land?

No. Limited element allocation and constantly missing 90%+ attacks are stupid things.

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By: DefChaos http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92782 Thu, 15 Oct 2015 08:36:56 +0000 http://lusipurr.com/?p=13346#comment-92782 I agree completely with Fumunshu. I actually had a sequence just a little while ago in which I missed with a 94%, missed with another 94%, finally landed a 94% which boosted my weak attack up to a 96%…which then promptly missed. Because of course it did. I don’t think the enemy hit percentages follow the same parameters either.

Ok. I’m done ranting about hit percentages now (hopefully!). I actually discovered something tonight! You can actually switch active characters in battle by pressing left and right, as long as another character’s stamina is 1 or greater. I had no idea this was possible, always thought that you were just limited to selecting the actions of whichever character that the game dictates. It makes me feel kind of dumb for not realizing this before.

The more I play, the more I enjoy the soundtrack. I forgot how much of it is rearrangements from Chrono Trigger, and I am definitely coming around to this soundtrack being stronger than CT overall.

I just fought Captain Fargo and am currently on his ship.

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By: Ferchu http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92765 Wed, 14 Oct 2015 16:37:17 +0000 http://lusipurr.com/?p=13346#comment-92765 The game has great graphics, great soundtrack, it could have a better battle system, the magic alocation can be a pain when you have to allocate everything again in a new party. And the enjoyment that I had with the game was much because at that time I never played chrono trigger.

There are too many characters and most of them are forgettable, I would play the game again if not were by sonic advance 2.

@Lusipurr- You never let me play a bad game, such shady behavior.

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By: Kurious Oranj http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92761 Wed, 14 Oct 2015 12:22:54 +0000 http://lusipurr.com/?p=13346#comment-92761 Replayed this game a little over a year ago for the first time since it came out and actually ended up having a really good time with it. You can tell that a lot of care went into the it as there are lots of neat little touches throughout, such as the lines when characters join that Julian was talking about on the podcast, or all the unique death animations the bosses have which I thought were pretty cool on my last playthrough.

It’s also one of the most beautiful games on the ps1, and has perhaps my all time favorite video game soundtrack (to date the only one I own).

The combat system is for sure the low point, along with the management of elements once you start acquiring them in large number.

Overall though ,I think it is definitely worth playing at least once if you like jrpgs. I was debating about whether or not to join in on the site playthrough since I had completed it so recently (especially given how tedious at times it can be), but I think I am going to give it a go. I remember reading about Pip’s evolutions just after beating the game last time, so I might try using him since I never had a need for a white innate besides Starky or Serge. Actually in general think I might try messing around with some different party setups. The game has some pretty decent replay value in that way.

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By: Lusipurr http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92736 Tue, 13 Oct 2015 00:21:19 +0000 http://lusipurr.com/?p=13346#comment-92736 It’s a Chronosplosion!

@Ferchu, stop playing that bad game and play this very ordinary one instead!

@Sebastian, if you ever find something that delivers like FF7, let me know. FFTactics is a fantastic game–it’s pretty close, even with its many translation woes–but it’s still no FF7. I think the thing about FF7 is that it manages to maintain its tone throughout, and to do so in a way that is consistent within its world and believeable to those without. Chrono Trigger is another game that does this–they are immersive in that they completely capture the player and make the player feel as though the game world is a believeable place in which they can be involved. Sometimes games go too far with what they want the player to accept, with the result that the immersion is broken; or the systems are aggravating, or the translation is awful, or the music is grating, and so on. All of these things conspire to draw the player out. But in the case of FF7, one sinks right into it. The game world becomes the world of the player, seamlessly.

@RabidKitten: Well, it is worth playing a little bit (and it is on PSP/PSV), even if only to learn why there are problems with the combat system. I will say that, in its defense, it moves at a pretty quick clip up through the Sea of Eden. It doesn’t have too many places where it bogs down, except when it comes to dealing with the dragon gods near the end of the game (which I always find very tiresome).

@Fumunshu: I HATE the Beeba Bros. >:(

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By: RabidKitten http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92732 Mon, 12 Oct 2015 22:09:44 +0000 http://lusipurr.com/?p=13346#comment-92732 Since I have kids, my time to play games is incredibly limited, and if the game is not on a handheld my chances to play it are even less so. That said, the endless gripes leveled at this game’s combat system, and the gripes about how it handles Chrono Trigger doesn’t get me excited to boot it up.

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By: Fumunshu http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92730 Mon, 12 Oct 2015 21:27:24 +0000 http://lusipurr.com/?p=13346#comment-92730 @Lusipurr “Beeba call even one more friend!”

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By: Sebastian http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92725 Mon, 12 Oct 2015 18:27:08 +0000 http://lusipurr.com/?p=13346#comment-92725 I agree with DefChaos about the quick heal option after battles, though it has contributed to a feeling of laziness I’m developing with this play through. I’ve become ambivilant about healing in general, in battle my experience involves mostly mashing the X button as the battle system automatically moves the strength to the next level, and I haven’t encountered any foe even remotely challenging yet.

The visuals and music are nice, as I remembered, but I’m not feeling engaged at this point. Perhaps I’m over-thinking this as I’m only part way through Viper Manor at level 6 (star 6?)… Still, I have been challenged from the beginning in other games (FF Tactics comes to mind) and it was the satisfaction of accomplishment after winning a tough battle that won my investment in those RPGs.

@Lusipurr I think what saved me was FF7, which I owned first but had never played past the first boss, having no idea what an RPG even was. When I started playing FF8 at a friend’s house and then played through CC, I went back and played FF7 to the end, feeling very let down afterwards when I realized I had to find a new game that would captivate me as much. I still haven’t.

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By: Fumunshu http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92718 Mon, 12 Oct 2015 09:12:24 +0000 http://lusipurr.com/?p=13346#comment-92718 One thing I’ve always thought was kind of funny about this game, was the flawed hit percentages in the battle system. I was constantly surprised how often a 94% hit chance would miss. Definitely more than 6 times out of 100. This same problem seemed to be in Final Fantasy Tactics as well. I remember being frustrated as a teenager, yelling to myself “Do the Japanese even know what percentages mean?!”

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By: Ferchu http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92711 Sun, 11 Oct 2015 20:13:01 +0000 http://lusipurr.com/?p=13346#comment-92711 I would join but I am playing sonic advance 2 by adeki’s advice

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By: Lusipurr http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92699 Sat, 10 Oct 2015 22:22:25 +0000 http://lusipurr.com/?p=13346#comment-92699 The Beeba fights are annoying because they summon more Beebas if you take too long. Utterly garbage.

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By: DefChaos http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92692 Sat, 10 Oct 2015 20:19:27 +0000 http://lusipurr.com/?p=13346#comment-92692 Currently in the Hydra Marshes. Just spent about 15 minutes in one fight, that being the Beebas. It was pretty much my fault as I had forgotten to put elements on Korcha, but the whole sequence was infuriating.

-attack (often a miss)
-interupt (sometimes several in a row)
-get one more attack in
-interupts
-healing round (why do consumables heal less in battle??)
-repeat…

All of it slow as molasses…

I do like having the quick heal option after battles though. I wish more rpgs had that.

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By: Lusipurr http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92691 Sat, 10 Oct 2015 15:37:41 +0000 http://lusipurr.com/?p=13346#comment-92691 @Pit: Welcome! We love new listeners and readers!

I hope you won’t be disappointed with Chrono Cross. Chrono Trigger is one of the greatest games ever made, so it is a tough act to follow.

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By: Pit http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92690 Sat, 10 Oct 2015 10:45:42 +0000 http://lusipurr.com/?p=13346#comment-92690 Hi new listener here. Great Site & Great Show

I will play this game, once that I have finished with Chronno trigger.

So many good games and so little time.

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By: SiliconNooB http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92688 Sat, 10 Oct 2015 00:43:44 +0000 http://lusipurr.com/?p=13346#comment-92688 But boy does it get tedious when you run out of high level elements!

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By: Lusipurr http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92687 Sat, 10 Oct 2015 00:35:44 +0000 http://lusipurr.com/?p=13346#comment-92687 Beat the boss at the end of the Sea of Eden this evening. I am beginning to remember that this game is not too hard if one loads up on healing elements and proceeds very, very carefully and methodically through most boss fights.Heal people immediately, keep the field from being the colour that the boss uses, and whittle away.

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By: Lusipurr http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92685 Fri, 09 Oct 2015 19:56:41 +0000 http://lusipurr.com/?p=13346#comment-92685 I remember Koudelka! It was promising, but terrible.

Being interrupted mid-attack is vile. Especially as it resets your hit percentage.

The battles are REALLY slow–that’s not a Vita issue, either. The game runs like that on the PS1 as well. We’re a bit spoiled nowadays that we see slowdown as a serious issue worth mentioning when, during the PS1 era (like in other eras before), slowdown was a natural thing that one encountered fairly regularly. FF8 is the same way; there’s even some slowdown in Symphony of the Night!

Go back further in time and we start to run into sprite flicker being acceptable. Today, that’s definitely not on!

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By: SiliconNooB http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92683 Fri, 09 Oct 2015 09:57:54 +0000 http://lusipurr.com/?p=13346#comment-92683 The localisation is a lot of fun, and that [coupled with the gorgeous art and music] is really what’s pulling me through at this point.

Missing attacks doesn’t frustrate me half so much as being interrupted mid-attack – which is infuriating!

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By: DefChaos http://lusipurr.com/2015/10/03/feature-under-cerulean-skies/#comment-92682 Fri, 09 Oct 2015 07:59:06 +0000 http://lusipurr.com/?p=13346#comment-92682 I agree with SiliconNoob, this game and FF 8 would absolutely benefit from remakes. Though it’s not a Square title, Koudelka is probably the PSX rpg that I would like to see remade the most. It had pretty good production values, a very good story, solid voice acting and absolutely fantastic atmosphere. Unfortunately, the game itself is a pretty broken mess…

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