Comments on: News: Sweet Release http://lusipurr.com/2015/07/24/news-sweet-release/ Sun, 22 May 2016 00:28:38 +0000 hourly 1 https://wordpress.org/?v=4.5.2 By: SiliconNooB http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92092 Fri, 31 Jul 2015 14:31:54 +0000 http://lusipurr.com/?p=13113#comment-92092 Cheers.

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By: The Legendary Zoltan http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92076 Thu, 30 Jul 2015 08:33:31 +0000 http://lusipurr.com/?p=13113#comment-92076 Exist Archive: The Other Side of the Sky. Crazy title.

http://www.spike-chunsoft.co.jp/ea/

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By: SiliconNooB http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92065 Wed, 29 Jul 2015 07:29:32 +0000 http://lusipurr.com/?p=13113#comment-92065 I think it was only Ys III that did the sideview thing.

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By: The Legendary Zoltan http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92039 Tue, 28 Jul 2015 08:34:13 +0000 http://lusipurr.com/?p=13113#comment-92039 I think Ys 1 and 2 were also. I just recently played Ys VI and it was not.

Oh, yeah, Vanillaware.

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By: SiliconPoo http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92036 Tue, 28 Jul 2015 04:03:11 +0000 http://lusipurr.com/?p=13113#comment-92036 Are there any other side view RPGs? The only other one I can think of is old school Ys games.

Anything by Vanillaware tends to be a sideview RPG.

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By: Wolfe http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92033 Tue, 28 Jul 2015 01:06:30 +0000 http://lusipurr.com/?p=13113#comment-92033 Ys 3 was! :D

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By: The Legendary Zoltan http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92032 Mon, 27 Jul 2015 23:03:41 +0000 http://lusipurr.com/?p=13113#comment-92032 Yeah. I know it won’t be Ys. Later Ys games aren’t side view, anyway. Oh, my kingdom for a new Valkyrie Profile game. They gotta make the story telling like it was in the first game though. I don’t really care about the overarching story, I just want to see all those dramatic death scenes and then see the Valkyrie descend and lecture them before judging them.

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By: Wolfe http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92031 Mon, 27 Jul 2015 20:13:26 +0000 http://lusipurr.com/?p=13113#comment-92031 Won’t be Ys. Falcom is still at work on that series and showed their first footage from Ys Next last year.

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By: The Legendary Zoltan http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92029 Mon, 27 Jul 2015 19:32:12 +0000 http://lusipurr.com/?p=13113#comment-92029 OK. I could swear those keywords weren’t there before. Now there actually are words flashing in the background. They say destiny, life and death, goddess, god. It could also be any combination of the plural forms of those words, too. As soon as I heard the phrase “side view” the game that came to mind was Valkyrie Profile, but I ruled it out because this is a collaboration with Chunsoft. But those words, as general as they are, sound a lot like Valkyrie Profile. It’s probably a brand new I.P. Are there any other side view RPGs? The only other one I can think of is old school Ys games.

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By: Lusipurr http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92025 Mon, 27 Jul 2015 16:11:19 +0000 http://lusipurr.com/?p=13113#comment-92025 @Lusi: There’s a catchphase that will help them get over the line: “More scandalous than Ground Zeroes!”

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By: Lusipurr http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92024 Mon, 27 Jul 2015 16:10:05 +0000 http://lusipurr.com/?p=13113#comment-92024 Music: Motoi Sakuraba

Music: Motoi Sakuraba

Music: Motoi Sakuraba

Music: Motoi Sakuraba

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By: SiliconNooB http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92022 Mon, 27 Jul 2015 16:05:23 +0000 http://lusipurr.com/?p=13113#comment-92022 @Lusi: If you think about it it’s actually even more scandalous than Ground Zeroes, as at least that demo was upfront about what people were paying for.

@Zoltan: I don’t understand why they would join forces with Spike Chunsoft and then have someone from tri-Ace handle the scenario. It just doesn’t make sense.

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By: The Legendary Zoltan http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92015 Mon, 27 Jul 2015 05:22:36 +0000 http://lusipurr.com/?p=13113#comment-92015 Thanks for mentioning the new Tri-Ace game, Julian! There are three “keywords” on the teaser site. Those so-called keywords are actually the names of the talent on board. The three they have up right now say Scenario: Masaki Norimoto, Music: Motoi Sakuraba, Character Design: Tarou Minoboshi.

Mino is a former Konami employee. I believe he designed characters for Love Plus and Tokimeki Memorial. So perhaps we can expect a school RPG with lots of cute girls. Nepro said they bought Tri-Ace because they wanted to make console games. I hope this is the first Nepro-produced console game and I hope it’s good.

It would be funny if the fourth keyword was “Voice Talent: Nolan North”. Hahaha!

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By: Wolfe http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92012 Sun, 26 Jul 2015 03:28:42 +0000 http://lusipurr.com/?p=13113#comment-92012 That’s just insulting. Holy hell, no wonder this thing is bombing.

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By: Lusipurr http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92010 Sat, 25 Jul 2015 17:26:32 +0000 http://lusipurr.com/?p=13113#comment-92010 Red Ash is running some really shifty shit.

A look at the main page says that backers get “a digiltal copy of the game for PC”
The rewards section at the bottom of the page adds, furthermore, that the $25 level is a “digital version”.

Straightforward enough, right? But then this update:
https://www.kickstarter.com/projects/mightyno9/red-ash-the-indelible-legend/posts/1297224

From which is excerpted this:
It only takes a pledge of $25 or more to get a digital copy of “The KalKanon Incident”, the prologue to RED ASH.

NOW, when you pledge $79 or more, you will also receive the entirety of RED ASH (main story, estimated at 12 additional hours) when it’s released! How’s that for an upgrade?

If you look at the main page, a paragraph buried in the middle of their campaign description reads:
That’s why for this Kickstarter project, we’ve decided to start with a prologue chapter we call “The KalKanon Incident.” This story has always been planned as a key jumping-on point for the universe, and we hope to use this small, but dense taste of the RED ASH universe as a foundation on which to build future content. Whether it’s through additional funding, revenue from “The KalKanon Incident” sales, or teaming up with a publisher, this is a story we are determined to tell, and we want all of our backers to be on the ground floor for the creation of this new game universe. We have a vision of a story and universe that we feel deserves to be told, and we need your support to make it a reality!

“The KalKanon Incident” is planned for a playtime of 8 hours across 4 chapters. The number of chapters may change depending on the status of the stretch goals reached.

Indeed, the number of chapters may change depending on the status of stretch goals. More, right? Nope. Check out the yellow box.

Classy.

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By: Lusipurr http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92009 Sat, 25 Jul 2015 16:12:58 +0000 http://lusipurr.com/?p=13113#comment-92009 @Wolfe: I always thought that their original goal was optimistic considering how much stuff they intended to put into the game. It seems to me like the overpromising of features is one of the main problems with Kickstarter projects–those stretch goals are inherently destructive.

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By: Wolfe http://lusipurr.com/2015/07/24/news-sweet-release/#comment-92004 Sat, 25 Jul 2015 04:22:27 +0000 http://lusipurr.com/?p=13113#comment-92004 I’m inclined to agree with the notion of postpone and complete the game, but another year of development for pretty standard platformer raises more doubts than reassurances. But hey, I’d be happy to be proven wrong.

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By: Lusipurr http://lusipurr.com/2015/07/24/news-sweet-release/#comment-91999 Sat, 25 Jul 2015 00:59:05 +0000 http://lusipurr.com/?p=13113#comment-91999 I was really hoping that we were going to see a delay for Mighty No. 9, because I figured that was the only way they were going to be able to address the concerns I have about level design. The fact that they seem to have chosen to delay rather than release unready is, frankly, a good choice in an industry which often prefers to release broken shit rather than delay and get things right.

I will always support a delay to fix a troubled product. The alternative is far worse.

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By: Wolfe http://lusipurr.com/2015/07/24/news-sweet-release/#comment-91997 Fri, 24 Jul 2015 22:35:47 +0000 http://lusipurr.com/?p=13113#comment-91997 Re: Tomb Raider. It looks like a decent enough series. But they’re taken the ass kicking female Indy and turned her into a whimpering mess right out of a Lifetime movie. That Xbox timed exclusiveness doesn’t do anyone any favors. Certainly won’t make the impact MS was no doubt hoping for. Particularly in a gamingscape where we’ve been conditioned to expect waiting means more bugs are worked out and the promise of more content without an extra charge.

Re: Mighty No 9: This trainwreck just gets better and better.

Re: Tri-Ace: No idea what to expect, but the promise of a new JRPG is always cause for excitement on my end.

Re: School-Live: This is one of those anime with a premise so bizarre it baffles even me. I could easily see it as horror RPG.

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