Comments on: Editorial: The Church of Oculus Rift http://lusipurr.com/2015/01/02/editorial-the-church-of-oculus-rift/ Sat, 18 Nov 2017 06:47:55 +0000 hourly 1 https://wordpress.org/?v=4.9 By: Mel http://lusipurr.com/2015/01/02/editorial-the-church-of-oculus-rift/#comment-90120 Sat, 14 Mar 2015 22:42:54 +0000 http://lusipurr.com/?p=12275#comment-90120 Daniel, that’s probably the best worded argument against VR I’ve ever read.

If your game is boring, making it fully surround me is not going to change much about it.

Exactly! If your game is shit, being CLOSER to it isn’t going to help. It’s a hilariously obvious downside to VR.

This is just a case of throwing dollars as bad design to make it look fresher, like the 3D movie craze that crops up every now and again.

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By: Daniel http://lusipurr.com/2015/01/02/editorial-the-church-of-oculus-rift/#comment-90106 Fri, 13 Mar 2015 22:07:46 +0000 http://lusipurr.com/?p=12275#comment-90106 Nice article, points well made.

I think a lot of the overassessment of this technology comes from tunnel vision on behalf of its prophets. VR can be a nice (short-time) gimmick for the kind of first-person “experience” games, like the horror games you mention. Carmack did well with that kind of thing, which is probably why he massively overestimates its importance in the market. I know this trap well, being involved in some R&D myself. You look for cool uses for this new technology you’re developing, and kind of lose track of how little your demos and examples might relate to what people are actually interested in doing.

Immersion, this big word that’s been waved around by media since the 90s as the highest goal for video games. I don’t think immersion is really that big of a deal for most games. Other aspects are massively more important in deciding how gripping a game is. Sensory immersion is just superficial. If your game is boring, making it fully surround me is not going to change much about it. Likewise, I’ll quickly forget that I’m just looking at a screen when your story and atmosphere hold up. The same goes for movies and the whole stereo 3D fad, really, which is why the only films still doing it are C movies with nothing else to offer, and some niche titles (documentaries).

Nor is it all that desirable. I think like me, a lot of people would usually prefer to not be “fully immersed” in a game. I like to take quick moments to look out the window, exchange some words with family and friends, or take a sip of tea. To quote Marge Simpson: “I didn’t say you couldn’t, I said you shouldn’t.”

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By: Java http://lusipurr.com/2015/01/02/editorial-the-church-of-oculus-rift/#comment-87595 Wed, 07 Jan 2015 06:07:47 +0000 http://lusipurr.com/?p=12275#comment-87595 @Ethos: I had a deck and a portable player purchased as a bundle. MP3 players were starting to emerge on the scene, but I liked the idea of having a desktop unit that played the same media. I also had absolutely horrendous taste in music at the time, so perhaps that’s partly why I feel it is best forgotten.

@Wolfe: I would kill for a Holodeck, but I’d probably just have it simulate Iceland and play D&D in it. Wait, that actually sounds incredible.

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By: Wolfe http://lusipurr.com/2015/01/02/editorial-the-church-of-oculus-rift/#comment-87585 Tue, 06 Jan 2015 20:46:03 +0000 http://lusipurr.com/?p=12275#comment-87585 Just like to say that first paragraph all came together nicely -and- delivered on the promise of the article title.

That said, the Rift looks like nothing more than the modern incarnation of the Virtual Boy. At the very least your eyes won’t be scorched with a red tint after a test play.

Anyways, who really wants to wear all this Ghost in the Shell looking gear to play what are going to amount to first person waling simulators? Let’s just jump ahead a few centuries and get started on a Holodeck.

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By: Ethos http://lusipurr.com/2015/01/02/editorial-the-church-of-oculus-rift/#comment-87539 Mon, 05 Jan 2015 18:23:31 +0000 http://lusipurr.com/?p=12275#comment-87539 I STILL love my MiniDisc player, although it got stolen. Until the iPod Touch, it was easily the best portable music player I had owned.

As for VR, I will wait patiently. I will try it with an open mind if I get the opportunity, and I will wait a few years before I consider paying for it. I’ll watch the kinks work themselves out or see it fade away as a gimmick from the outside. Sometimes I like being an early adopter although I know that it’s a complete indulgence. (See: PS4, Nintendo Wii), but other times, I just do not think it is worth it, even if I had the money to spare which, these days, I do not.

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By: Lusipurr http://lusipurr.com/2015/01/02/editorial-the-church-of-oculus-rift/#comment-87519 Mon, 05 Jan 2015 08:17:17 +0000 http://lusipurr.com/?p=12275#comment-87519 Yeaaaahhhh Super Glove! Awful. Awful, awful, awful.

Virtual Boy at least had a few amazing titles: Mario Clash was brilliant, and has not yet been redone (although it should be); and Red Alarm, which was like a cross between StarFox and Descent. Both were an absolute blast to play, and are the only reason I miss my three Virtual Boys.

Mario Tennis was ALSO excellent. Best version of that game they ever made: simple, straightforward, and solid.

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By: Java http://lusipurr.com/2015/01/02/editorial-the-church-of-oculus-rift/#comment-87499 Sun, 04 Jan 2015 17:44:19 +0000 http://lusipurr.com/?p=12275#comment-87499 @DancingMatt: I remember that horrible one they had an Dave & Busters for a minute. Had the little round corral to keep you from running amok, and the headset put all its weight on the bridge of your nose. Awful contraption.

I don’t ever see virtual reality being much more than a novelty, even if it was perfect. Even the cyberpunk movement favors a more augmented reality-driven future as opposed strict virtual reality. Even so, it will never achieve any popularity until they fix that absurdly cumbersome hardware design, which requires a better understanding of physics. Fun for fifteen minutes, then back to ‘normal’ reality, and that’s about it. There’s no pragmatic reason to play a video game this way.

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By: Dancing Matt http://lusipurr.com/2015/01/02/editorial-the-church-of-oculus-rift/#comment-87479 Sat, 03 Jan 2015 22:31:59 +0000 http://lusipurr.com/?p=12275#comment-87479 I asked myself, disregarding all hype around this machine, am I excited by the prospect of virtual reality headsets? Short answer, no. But I do oddly miss the mid-90’s VR games that made no sense gameplay-wise and hadn’t evolved graphically since the “Money For Nothing” video.

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By: Lusipurr http://lusipurr.com/2015/01/02/editorial-the-church-of-oculus-rift/#comment-87443 Fri, 02 Jan 2015 18:46:05 +0000 http://lusipurr.com/?p=12275#comment-87443 It is SUCH a load of horse-shit!

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