Comments on: Editorial: Awesome (Not) Steam Greenlight Games, Part 7 http://lusipurr.com/2014/09/16/editorial-awesome-not-steam-greenlight-games-part-7/ Fri, 22 Apr 2016 23:23:41 +0000 hourly 1 https://wordpress.org/?v=4.5 By: Lusipurr http://lusipurr.com/2014/09/16/editorial-awesome-not-steam-greenlight-games-part-7/#comment-75575 Sun, 21 Sep 2014 19:10:39 +0000 http://lusipurr.com/?p=11864#comment-75575 @Dancing Matt: It’s SO much better than stick figures. We have MUSIC.

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By: Nate 'Bup' Liles http://lusipurr.com/2014/09/16/editorial-awesome-not-steam-greenlight-games-part-7/#comment-75359 Thu, 18 Sep 2014 15:09:31 +0000 http://lusipurr.com/?p=11864#comment-75359 I bet putting it on Greenlight would make LFoPD BETTER!

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By: Dancing Matt http://lusipurr.com/2014/09/16/editorial-awesome-not-steam-greenlight-games-part-7/#comment-75355 Thu, 18 Sep 2014 14:11:43 +0000 http://lusipurr.com/?p=11864#comment-75355 @Bup: I’m convinced that was the intended goal – implant suggestions from childhood and play on them in advertising and commercial property when a generation reaches adulthood. The people who find themselves struggling with life, and consciously or unconsciously yearning for the carefree time of childhood are more open to buying a reminder, or give their time away to be advertised to. What a confusing mess.

@Ethos: So we could have had stick figure LFoPD by now? I’m sure whatever you have is good enough for Greenlight.

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By: Ethan 'Ethos' Pipher http://lusipurr.com/2014/09/16/editorial-awesome-not-steam-greenlight-games-part-7/#comment-75305 Wed, 17 Sep 2014 17:41:10 +0000 http://lusipurr.com/?p=11864#comment-75305 Oh man, QBASIC. I would spend hours coding in that with my Commodore 64. Then I made sure to forget everything I had learned about programming.

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By: Lusipurr http://lusipurr.com/2014/09/16/editorial-awesome-not-steam-greenlight-games-part-7/#comment-75298 Wed, 17 Sep 2014 13:59:38 +0000 http://lusipurr.com/?p=11864#comment-75298 We musn’t forget that RPG–what was it called? Stick Adventures or something? It was quite big for a while.

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By: Andrew 'Mel' Melcon http://lusipurr.com/2014/09/16/editorial-awesome-not-steam-greenlight-games-part-7/#comment-75293 Wed, 17 Sep 2014 11:24:00 +0000 http://lusipurr.com/?p=11864#comment-75293 I also recall some old browser games that involved stick figures. Some actually tried to be real games, like a point and click puzzler or an FPS with you as a stationary sniper. The early flash days!

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By: Nate 'Bup' Liles http://lusipurr.com/2014/09/16/editorial-awesome-not-steam-greenlight-games-part-7/#comment-75270 Wed, 17 Sep 2014 01:20:54 +0000 http://lusipurr.com/?p=11864#comment-75270 @Matt I think that’s STILL being exploited with the Sharknado series and all those crappy SyFy movies.

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By: Dancing Matt http://lusipurr.com/2014/09/16/editorial-awesome-not-steam-greenlight-games-part-7/#comment-75266 Wed, 17 Sep 2014 00:47:38 +0000 http://lusipurr.com/?p=11864#comment-75266 I remember 14 years ago when I was fooling around with QBasic, and there were games made on it with stick figures which looked like they were made with the most basic MSPaint tools, and they would fight and cut their stick heads off and stick blood would shoot out… and it was all free because no one would want to play someone’s programming experiment for more than 5 minutes.

I remember Street Sharks too… young boys’ obsession with sharks and dinosaurs and stuff like that was exploited hard in the early 90’s.

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By: DiceAdmiral http://lusipurr.com/2014/09/16/editorial-awesome-not-steam-greenlight-games-part-7/#comment-75252 Tue, 16 Sep 2014 18:20:34 +0000 http://lusipurr.com/?p=11864#comment-75252 JAWsome! indeed

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