Comments on: Editorial: Dark Souls 2, Afterword http://lusipurr.com/2014/04/17/editorial-dark-souls-2-afterword/ Thu, 10 Sep 2015 21:24:38 +0000 hourly 1 http://wordpress.org/?v=4.3 By: Ferchu http://lusipurr.com/2014/04/17/editorial-dark-souls-2-afterword/#comment-68859 Fri, 25 Apr 2014 04:14:44 +0000 http://lusipurr.com/?p=11319#comment-68859 I enjoyed reading the article even if I don’t have much interest in the dark souls/demon souls games .

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By: Lusipurr http://lusipurr.com/2014/04/17/editorial-dark-souls-2-afterword/#comment-68463 Mon, 21 Apr 2014 19:08:13 +0000 http://lusipurr.com/?p=11319#comment-68463 @RabidKitten: Let us know how it pans out for you–whether it meets expectations, or (as in Mel’s case), falls a bit short.

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By: RabidKitten http://lusipurr.com/2014/04/17/editorial-dark-souls-2-afterword/#comment-68417 Mon, 21 Apr 2014 05:33:23 +0000 http://lusipurr.com/?p=11319#comment-68417 I am still awaiting my PC version to dig in. At a glance, the ring of sacrifice seems like a newb tool. Once I became accustomed to souls games, I almost never lost souls because I just understood how to spend them properly and retain them without ever losing any significant amount. I almost never use Rings of Sacrifice, and if I do its mostly an insurance policy when grinding. I always use one in the Dukes Archives for obvious reasons. I feel that the main challenge in Dark Souls comes from its key moments of challenge, like your first run in with fatty mchammer guy and “ima stick a spear up your ass” cat boy. The more infamous scenes in Dark Souls wouldn’t be effected by enemies having a respawn limit (Anor Londo Archers, Poison Archers (they don’t respawn at all), Seath’s tail!!, and Darkwraith Invaders). I guess we shall when I lose 100+ hours of my life starting a week.

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By: Andrew 'Mel' Melcon http://lusipurr.com/2014/04/17/editorial-dark-souls-2-afterword/#comment-68161 Fri, 18 Apr 2014 06:20:17 +0000 http://lusipurr.com/?p=11319#comment-68161 Thanks guys. And I had a feeling you’d really like this one, Lusi. This series might be one of the more modern series that I know most about, inside and out. All told, I still recommend all three to anyone who thinks they enjoy the kind of action/RPG on offer. Even if you only play DS2, it’s still fun while it lasts, at least. But I’d say Dark Souls is the pinnacle. So replayable and BEAUTIFUL.

Which is something I actually didn’t touch on in my article. During development, From allegedly either overestimated the power of last gen consoles or overestimated how much time they had to finish their game. The early demo build and videos showed off a much more detailed game. Specifically the lighting was much better. And this reveals more of the troubled development because the lighting was supposed to factor in as an integral part of gameplay. Dark areas would require torches to be held in your shield-hand, sacrificing defense for easier navigation. But in the much scaled down retail version, the lighting makes it so that you barely need the torches at all. It’s too easy to see in the dark in the more washed out environments. And worst of all is that this represents a visual downgrade from the PREVIOUS game. Character models, lighting effects on armor and the environment in general all took a noticeable hit in DS2 for some reason. It’s a real shame, and any hopes of the PC version correcting the issue seem to be for naught.

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By: Wolfe http://lusipurr.com/2014/04/17/editorial-dark-souls-2-afterword/#comment-68114 Thu, 17 Apr 2014 19:56:29 +0000 http://lusipurr.com/?p=11319#comment-68114 I finished it a month ago, and had a distinct sense of, “This is not what I’d hoped”. I’d add more, but honestly I think you’ve covered it pretty well here. Thanks for the read, Mel.

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By: Lusipurr http://lusipurr.com/2014/04/17/editorial-dark-souls-2-afterword/#comment-68113 Thu, 17 Apr 2014 19:36:13 +0000 http://lusipurr.com/?p=11319#comment-68113 Too many sequels spoils the formula. The only solution is to constantly change the formula (and even that is no guarantor of success).

Fantastic editorial. I don’t even play Dark Souls, but I still enjoyed reading this.

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