As for the now confirmed memory allocation for the PS4 (and Xbone), I wonder if Naughty Dog (who probably had to optimize the shit out of the Lost of Us to get it to run on the PS3) saw that 5gb of RAM was available and pissed themselves at the prospect of not having to optimize nearly as much. If 5gb ends up being the max for both consoles’ lifespans, developers will learn to manage.
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