Comments on: Editorial Miscellany: Layton’s Truthful Tomb Stick http://lusipurr.com/2014/03/05/editorial-miscellany-laytons-truthful-tomb-stick/ Fri, 07 Aug 2015 18:18:36 +0000 hourly 1 http://wordpress.org/?v=4.2.4 By: Ferchu http://lusipurr.com/2014/03/05/editorial-miscellany-laytons-truthful-tomb-stick/#comment-67197 Sat, 08 Mar 2014 00:59:34 +0000 http://lusipurr.com/?p=11158#comment-67197 I can´t express enough how incredible fun was to play South Park: The Stick of Truth. The battle system is really good,and more important (to me) : the plot of the game is like a perfect oiled machine that can pass like a another great episode of South Park.

I enjoyed every minute of the game, but I understand that this game is not for everyone since the game is very crude even for South Park standards. Oh, how nice could have been if the game were a little longer.

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By: Ethan 'Ethos' Pipher http://lusipurr.com/2014/03/05/editorial-miscellany-laytons-truthful-tomb-stick/#comment-67185 Thu, 06 Mar 2014 16:20:57 +0000 http://lusipurr.com/?p=11158#comment-67185 I’d say that the battle system is extremely robust but the game as a whole certainly isn’t. So…. I agree!

@Matt – I pretty much agree exactly although I think that, especially when played on normal/hard, the battle system adds more than a small dimension, particularly with boss fights. It is the perfect mix of being able to spend 30 minutes of intense strategy with a boss and being able to plow through regular enemies with relative (but not excessive) ease.

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By: Lusipurr http://lusipurr.com/2014/03/05/editorial-miscellany-laytons-truthful-tomb-stick/#comment-67184 Thu, 06 Mar 2014 16:10:24 +0000 http://lusipurr.com/?p=11158#comment-67184 Bravely Default is a lot of fun, even if it isn’t terribly robust.

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By: Matt Dance http://lusipurr.com/2014/03/05/editorial-miscellany-laytons-truthful-tomb-stick/#comment-67180 Thu, 06 Mar 2014 11:03:32 +0000 http://lusipurr.com/?p=11158#comment-67180 In the past couple weeks, I decided to spite my ennui and get Bravely Default. What a wonderful game that is. I like the story (which wasn’t showcased at all in the demo), the individual circumstances that inflict each town and chapter, the optional sidequests for real rewards, and even the dialogue (to the extent of the expectations for what kind of game this is). The Brave/Default system has added a small but appreciable dimension to battles, which are also varied enough in strategy to change my planning, especially at bosses. Norende is a fun little distraction. The overall pace of events and planning is very good for this kind of game; I feel like I get access new classes and equipment at the right times but still have to grind for gold and JP just enough. Speaking of which, the Difficulty and Ecounter Rate selections are an EXCELLENT addition. I like to go to a new area and through a dungeon on normal, grind some on easy/100%, go to town and back on -100% when I run out of MP, then fight some randoms and the bosses on hard. The classes and abilities could be better though. Bravely Default was most reminiscent to me of Final Fantasy III DS in preview, and that still holds true in a positive way, and much better even. Right now I’m through Grapp Keep; that’s all I have been playing.

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By: Lusipurr http://lusipurr.com/2014/03/05/editorial-miscellany-laytons-truthful-tomb-stick/#comment-67176 Thu, 06 Mar 2014 05:02:30 +0000 http://lusipurr.com/?p=11158#comment-67176 I also still refuse to read or acknowledge your comments.

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By: Ethan 'Ethos' Pipher http://lusipurr.com/2014/03/05/editorial-miscellany-laytons-truthful-tomb-stick/#comment-67175 Thu, 06 Mar 2014 03:29:04 +0000 http://lusipurr.com/?p=11158#comment-67175 Which is – of course – perfectly fine. Plenty of other excellent games, new and old!

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By: Lusipurr http://lusipurr.com/2014/03/05/editorial-miscellany-laytons-truthful-tomb-stick/#comment-67174 Thu, 06 Mar 2014 02:48:57 +0000 http://lusipurr.com/?p=11158#comment-67174 I still won’t play it.

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