Comments on: News: Xboned http://lusipurr.com/2014/01/25/news-xboned/ Thu, 06 Mar 2014 17:15:32 +0000 hourly 1 http://wordpress.org/?v=3.8.1 By: Julian 'SiliconNooB' Taylor http://lusipurr.com/2014/01/25/news-xboned/#comment-66400 Sun, 26 Jan 2014 02:45:04 +0000 http://lusipurr.com/?p=11007#comment-66400 It is absent from top of the line GPUs on account of the fact that relatively few PC enthusiasts would wish to play their games in 720p!

]]>
By: James 'Gyme' Pagel http://lusipurr.com/2014/01/25/news-xboned/#comment-66399 Sun, 26 Jan 2014 02:08:50 +0000 http://lusipurr.com/?p=11007#comment-66399 I really think the Xbone’s performance problems have to do with the complicated memory structure. Reading through Penello’s block of text does reveal one truth: Microsoft is a software company. Of course Penello’s army of coders are so great that they can make up for the Xbone’s hardware issues through software, isn’t that the same thing they said leading up to the launch of the 360?

The way I see it is there is a reason my gaming PC has a CPU with DDR3 RAM and a GPU with GDDR5 RAM. I bought my 680 to handle the graphics for my PC because my i7 and DDR3 RAM are better suited for other tasks. This has been something that has been known for years, even game consoles switched to GDDR-based RAM when it was invented.

Microsoft would have been better off doing 4 gigs of GDDR5 and 4 gigs of DDR3 RAM, but they were more focused on making the Xbone for anything but gaming. Now they are stuck trying to optimize drivers (so they say) to try and make up the gap. I know Xboners are enchanted by the ESRAM, saying it has magical powers to suddenly make DDR3 RAM perform the same as GDDR5 RAM when it comes to graphics, but if that is the case, why is it absent from top of the line GPUs?

]]>