Comments on: Editorial: Of Pedobear and Pantsu: the Past, PresentRRoD and Future of Microsoft’s Strategy in Japan http://lusipurr.com/2011/01/04/editorial-of-pedobear-and-pantsu-the-past-presentrrod-and-future-of-microsofts-strategy-in-japan/ Presenting the Sundry Opinions of Lusipurr and Friends Thu, 14 Apr 2011 00:33:13 +0000 hourly 1 http://wordpress.com/ By: SiliconNooB http://lusipurr.com/2011/01/04/editorial-of-pedobear-and-pantsu-the-past-presentrrod-and-future-of-microsofts-strategy-in-japan/comment-page-1/#comment-13295 SiliconNooB Fri, 07 Jan 2011 11:20:58 +0000 http://lusipurr.com/?p=4773#comment-13295 Glad to know they're appreciated! Glad to know they’re appreciated!

]]>
By: Deimosion http://lusipurr.com/2011/01/04/editorial-of-pedobear-and-pantsu-the-past-presentrrod-and-future-of-microsofts-strategy-in-japan/comment-page-1/#comment-13258 Deimosion Wed, 05 Jan 2011 05:44:52 +0000 http://lusipurr.com/?p=4773#comment-13258 The tags are excellent. The tags are excellent.

]]>
By: SiliconNooB http://lusipurr.com/2011/01/04/editorial-of-pedobear-and-pantsu-the-past-presentrrod-and-future-of-microsofts-strategy-in-japan/comment-page-1/#comment-13257 SiliconNooB Wed, 05 Jan 2011 03:36:32 +0000 http://lusipurr.com/?p=4773#comment-13257 "Okay, I think I’ve worked out which bits you are serious about." See, now there's your mistake! What have I ever done to suggest seriousness, credibility or integrity? Nonetheless, as a token nod to dour sobriety I will note that there are altogether far too many players in the gaming racket, both in the hardware and software side of things, and something will have to give. Incresingly we are finding ourselves in the situation where only established franchises are making money (and we all know how good that is for the health and creativity of the game industry), while everything else is destined for a hastey transit to the discount bin (or in fact to disappear completely from store shelves). Too many developers, and the wrong ones are making the money. The market has expanded too far, too fast, and now needs to reign things in a little, else become unsustainable. Or leastways that is my reckon. “Okay, I think I’ve worked out which bits you are serious about.”

See, now there’s your mistake! What have I ever done to suggest seriousness, credibility or integrity?

Nonetheless, as a token nod to dour sobriety I will note that there are altogether far too many players in the gaming racket, both in the hardware and software side of things, and something will have to give.

Incresingly we are finding ourselves in the situation where only established franchises are making money (and we all know how good that is for the health and creativity of the game industry), while everything else is destined for a hastey transit to the discount bin (or in fact to disappear completely from store shelves).

Too many developers, and the wrong ones are making the money. The market has expanded too far, too fast, and now needs to reign things in a little, else become unsustainable.

Or leastways that is my reckon.

]]>
By: Lusipurr http://lusipurr.com/2011/01/04/editorial-of-pedobear-and-pantsu-the-past-presentrrod-and-future-of-microsofts-strategy-in-japan/comment-page-1/#comment-13256 Lusipurr Tue, 04 Jan 2011 21:32:14 +0000 http://lusipurr.com/?p=4773#comment-13256 Okay, I think I've worked out which bits you are serious about. Competition is *usually* good for consumers, but I am increasingly believing this is not the case in the gaming industry. Normally, competition makes rival companies try to create better products than their competitiors--but these days, in the gaming hardware industry, companies are only interested in solidifying their positions; moreover, it is the software devs who end up shouldering the cost of parallel platform development. M$ is one of the worst things to happen to gaming as a whole, and I agree that their involvement dealt the JRPG industry a punishing blow at an inopportune time. JRPGs hadn't been doing entirely well for starts, and then to be divided and dithered by M$ was certainly no help. XBox deserves to fail in Japan, and rightly are. Their policy of 'money can buy everything' and 'everything should cost money' is abhorrent. Okay, I think I’ve worked out which bits you are serious about.

Competition is *usually* good for consumers, but I am increasingly believing this is not the case in the gaming industry. Normally, competition makes rival companies try to create better products than their competitiors–but these days, in the gaming hardware industry, companies are only interested in solidifying their positions; moreover, it is the software devs who end up shouldering the cost of parallel platform development.

M$ is one of the worst things to happen to gaming as a whole, and I agree that their involvement dealt the JRPG industry a punishing blow at an inopportune time. JRPGs hadn’t been doing entirely well for starts, and then to be divided and dithered by M$ was certainly no help.

XBox deserves to fail in Japan, and rightly are. Their policy of ‘money can buy everything’ and ‘everything should cost money’ is abhorrent.

]]>
By: Lusipurr http://lusipurr.com/2011/01/04/editorial-of-pedobear-and-pantsu-the-past-presentrrod-and-future-of-microsofts-strategy-in-japan/comment-page-1/#comment-13255 Lusipurr Tue, 04 Jan 2011 20:27:44 +0000 http://lusipurr.com/?p=4773#comment-13255 Wait what? Wait what?

]]>