Editorial: Music : Response

2010.04.06

Lusi and I spoke briefly about the PSN/PC game Shatter when recording my segment for the Easter Podcast (I haven’t made it through the epic ‘cast yet, so I don’t know if that chitchat made it in). The game is what happens whenArkanoid gets a tremendous post-millennium facelift, and a killer soundtrack to match. Best of all, the music was made available to download for a fee.

Heavy Rain, a game I cannot speak highly enough, has a moody score that really set the tone for the game. It is now available for purchase.

Another great game with a fitting soundscape was Flower. The music, the atmosphere, and the visuals combined to bring a gameplay experience unlike any other. Its soundtrack is available for download now too.

While videogame soundtracks have been a big thing in Japan for decades now, I feel like the Western world has really only started getting into them over the past few years (what with Tommy Tallarico’s Video Games Live and all), and that Sony and their cohorts are the only people to really get that since Microsoft released the Halo 2 soundtrack album day and date alongside the game (okay, maybe Rockstar and their GTA series soundtracks, but those are licensed). They consistently embrace the culture and push for people to embrace all sides of the artistry that goes into making a game.

That said, I wonder what soundtracks and scores have recently wowed you, or made you want to pick them up to listen when you are not playing. Tell me now.