Feature: Final Fantasy XIII Playthrough (Week 1-3)

2010.03.21

Final Fantasy XIII Box Art


Lusipurr.com is pleased to open discussion on the content of this year’s biggest RPG release: Final Fantasy XIII!

The thirteenth (or fourteenth, counting Final Fantasy X-2) iteration in the ‘main’ Final Fantasy series, Final Fantasy XIII was released in Japan on 17 December, 2009. The American, European, and Australian release took place on 9 March, 2010.

Available for both PlayStation 3 and XBox 360, it has been the focus of industry-wide speculation for years. Matters technical, logistical, structural, and creative have been the source of (occasionally bitter) contention. Much has been made of the news that the 360 version runs at a lower resolution; that the PS3 version has a less consistent frame rate; that there are no towns; that only one character is controllable in battle; that nearly the first half of the game is incredibly linear; that the soundtrack is too ambient; and so on.

The time has come for the general, English-speaking public to weigh in upon these and other matters. Now that Final Fantasy XIII is available for purchase, we want to hear your first-hand accounts of anything and everything that you feel worth mentioning. What do you think of the battle system, the story, the characters, the soundtrack, the technical performance, the limitations of the hardware, the voice acting, the translation and scripting, and anything else? Use the comments below to tell us what you think. This week’s comments will be used in the upcoming Megaphones Ahoy! Podcast.

We look forward to discussing Final Fantasy XIII with you!