Review: Scribblenauts

2009.09.23

5th Cell adds another great game to the Nintendo DS with the recent release of Scribblenauts.

Scribblenauts is a side-scrolling, puzzle game that places the player into the shoes of Maxwell.  Maxwell is a Scribblenaut agent who solves various puzzles in order to collect “starites”.

PETA is going to have a field day with this game...

PETA is going to have a field day with this game...

The best aspect to this game is the variety of objects the player can use to solve the puzzles in the game.  The game has a massive dictionary with over 22,000 words in it.  Before the main story even begins, the player can type words on the start screen and just play around to see what works and what does not.  Each puzzle in the game can be solved in a variety of different ways, and a part of the game is to solve each puzzle three times using different words.  The game also includes some action-based levels, where the player has to solve puzzles while also playing like a normal side-scrolling game.  Another great part of the game is the ability for players to create their own levels.  These levels can then be uploaded and shared with anyone on the player’s friends list.

The only bad part of the game is the learning curve on the controls, which are a simple touch to an object to interact with it.  This may seem simple, however the physics engine sometimes hinders the player’s progress.  An example of this is touching a basket to fill it with a bundle of flowers only to have Maxwell jump on top of the basket and flinging the contents across the level.

The amount of objects to play around with combined with the amount of puzzles in the game make this game worth several playthroughs.  The ability to create levels and share them with friends adds to this play time even more.  While the controls and physics engine may be a bit of a hinder at first, they are both easy to get used to.  For anyone looking for a new puzzle game for the DS, or new game in general, this is a must buy.