Lusipurr.com presents Wielding the Light and the Dark, a Final Fantasy IV playthrough!
Is Mighty No. 9 a 9 out of 10, or is it a 9 out of 100? Lusipurr takes a critical look at the game’s Mega Man heritage, and assesses whether fans of the original Blue Bomber will be satisfied or disappointed with Comcept’s attempt at a spiritual sequel.
E3 2016 has come and gone, and the panelists offer a concise summary of everything that happened presented in chronological order more concisely and at a speed far greater than at the original conferences–including the untold TRUTH about virtual reality.
As E3 looms on the horizon, Imitanis and SiliconNooB assist Lusipurr in presenting the veritable deluge of industry news, covering everything from game releases to new game announcements to future games in playable preview–AND the Holy Grail is found!
As new TSM format changes are gradually incorporated to refresh the podcast, Lusipurr details upcoming site features involving unwitting (and unwilling) staff members, with the omnious approach of Bup awaited with both enthusiasm and concern.
VR progressives shit up their own gaming spaces, Sega has a deft touch at tailoring games to their fans, the relative performance of next-gen Sony and Microsoft hardware is revealed, and Senpai is going inside you in the news of the week!
With Nintendo’s refusal to show the NX at E3 2016 and their delay of the new Zelda title until 2017, and with PSN itself now more profitable than Nintendo’s entire business operation, SiliconNooB and Lusipurr once again despair for the fate of the Big N.
NX will launch in March of 2017, PSN now earns more revenue than all of Nintendo, and SJWs scupper a once in a lifetime opportunity in the news of the week!
With the advent of Nomura’s long-awaited desire (turning Final Fantasy from a video game franchise into a fashion line), and Nintendo’s release of Miitomo (a content-free microtransaction-fuelled puerility zone), Lusipurr deploys scorn in great abundance.
With Nintendo at variance with Nikkei over whether the Wii U will cease production in 2016, SiliconNooB and Lusipurr weigh in on the fate of an industry heavy-weight, and on lessons that the game developers should learn about focus and circumspection.