Post-Switch launch sees Sebahamut playing Final Fantasy VI and Final Fantasy VII, Reetin continuing his long play through of Lost Odyssey, and Lusipurr wandering around in The Legend of Zelda: Breath of the Wild.
Adeki finishes up his series of editorials that started roughly two years ago (or at least it feels that way) all about video game consoles and their launches. Does Nintendo switch up the playing field in comparison to the PS4 Pro? Read on to find out!
Console emulation may just be mankind’s single greatest accomplishment, ever. In the history of the world. We explore some highlights of this monumental technology this week.
Shit floats to the surface at Square Enix, Oculus Rift support may be banned from all future software releases, and Nintendo fanbabies force changes to Nier: Automata in the news of the week!
Adeki is back like Backstreet to talk all about PlayStation consoles, purchased for terrorist planning and the Air Force Research Division alike, Sony has had an interesting history with the power of their consoles. But what about the rest? Read on!
Sebahamut begins his fully-streamed play-through of Final Fantasy VI, Reetin begins his fully-streamed play-through of Lost Odyssey, and Lusipurr begins his fully-streamed playthrough of Castlevania: Symphony of the Night. Meanwhile, Adeki is missing.
The founder of Namco passes away at 91, PS4 Update 4.50 is going to be sweet, and Oculus loses its court battle against Zenimax.
Collecting consoles is not necessarily a bad thing, though it can be very expensive. But what if one collects consoles for the sake of collecting them alone? An unforgivable mess that lingers years after most of the hardware is gone.
Sony’s PlayStation brought us epic, multi-disc RPGs, but the technical limitations of the system resulted in games that do not look as good today. Conversely, SNES titles often look very good on modern displays, leading to this resolution exploration.
1997 was a very good year for tactical RPGs on the Sony PlayStation.