Reetin plays some more Lost Odyssey; Sebahamut struggles through Final Fantasy VI; Lusipurr, Reetin, and Adeki join forces in Overwatch; and Adeki plays Cool Spot of his own free will.
The videos for this week include Lusipurr completing Castlevania: Symphony of the Night, Reetin becoming a tiny bit lost in Lost Odyssey, and Sebahamut exploring the world of Final Fantasy VI.
Sebahamut begins his fully-streamed play-through of Final Fantasy VI, Reetin begins his fully-streamed play-through of Lost Odyssey, and Lusipurr begins his fully-streamed playthrough of Castlevania: Symphony of the Night. Meanwhile, Adeki is missing.
With the death of Henry Heimlich, inventor of the life-saving manoeuvre after which–in a bizarre temporal inversion–he was named, Lusipurr, SiliconNooB, Adeki, and Sebastian report on the ways in which Nintendo, Square Enix, and Ubisoft have all choked.
Lusipurr, Ethos, and Mel confront a week of Nintendo-centric nonsense; Bup makes an appearance to discuss David Cage and Peter Molyneux; and the disappearance of Rhyme and Reason are explained. ALSO AS I SAID, Wikipedia says Zinc is a mineral, NOT a vitam
Hot on the heels of last week’s GameCube retrospective, Mel has decided to look back at current gen systems. This week he starts with Microsoft’s Xbox 360 and how it went from his first HD console to that thing he does not use anymore.
This week, Blitzmage explores difficulty spikes and the choice gamers have when the spike is too much to handle.
This week EA pleads their case, Atlus enters into a marriage of convenience, Hironobu Sakaguchi lets slip three impending iOS titles, and Ubisoft attempts to pass off a budget downloadable title as a full-priced PS Vita game.
To what extent is our experience of gaming subjective? Can we ever truly appreciate any given work when viewing it from outside its original context? Join SN as he pussy-foots around this very important issue in gaming!
Forgive the hyperbole, Greg Zeschuck’s latest response to the JRPG industry was actually rather more diplomatic than Daniel Erikson’s “You can put a j in front of it, but it’s not an rpg” outburst, though the inherent arrogance looks to be much the same. Their central message seems to be that the only way for more »