Mel looks at specific qualities that make a game addictive and fun. They involve many familiar mechanics, such as grinding, but what else? Games need more than just a grind to keep the player in that loop. Curious? Reach level twenty to get the answer!
Ethos jumps ahead a few decades from last week to talk about all the modern games he has been playing. Read and then comment to tell him that he is not nearly as cool as he thinks he is.
Heeding a request for consumer advice, Lusipurr provides an in-depth analysis of the Nintendo Wii U, SiliconNooB highlights Ubisoft’s policy of prevarication, and Bup talks about his favourite Indie game.
Ubisoft locks Assassin’s Creed Unity to 900p on PS4 to preserve parity with Xbone, Kickstarter is in a slump, and Ubisoft claims that games feel better when played at 30fps in the news of the week!
Mel reviews the newest entry in Nintendo’s brawler franchise as it has been adapted for the handheld environment. How has the gameplay transitioned and how does the new content on offer fare? Give it a read and be better informed!
Ethos tries to go back to his roots this week in an exploration of the original Dragon Quest and Final Fantasy games, but runs into unexpected format issues. If that is not an exciting pitch, then he has no idea what is.
Ethos and SiliconNooB discuss changes to PlayStation Network content and prices, Mel buys Smash Bros. fN3DS whilst Bup muses on Nintendo’s decision to release it just a month before the Wii U version, and Lusipurr searches for the best ‘beginner RPG’.
Intel dumps Gamasutra for insulting customers, Final Fantasy XV’s battle system is explained in greater detail, and Electronic Arts in the news of the week!