Feature: Stand Tall & Shake the Heavens

By Lusipurr
The Winter of X? Gears of Winter? Gears Together? Winter of Xenogears? Xenogears Together? Hmm, maybe I

Lusipurr.com is pleased to present our Winter 2010 feature: Stand Tall & Shake the Heavens, a Xenogears playthrough. When it was released in 1998, Xenogears received praise from critics and gamers alike. The storyline, soundtrack, and battle system were lauded as being at the pinnacle of contemporary achievement. So well has the game held up more »

Feature: The War of the Lions Revisited

By Lusipurr
Almost the greatest game ever made. Not that I

Lusipurr.com is pleased to present our Autumn 2010 feature: The Lion Wars Revisisted, a Final Fantasy Tactics playthrough. Released in Japan in 1997, and America in early 1998, Final Fantasy Tactics was not an overnight success. Many fans of the core games in the Final Fantasy franchise were initially confused by the party members refusing more »

Feature: The Summer of X4

By Lusipurr
Be a Zero... or a Hero! Seriously? Who wrote that awful box copy?

Lusipurr.com is relieved to conclude THE SUMMER OF X with The Summer of X4! Mega Man X4 is the fourth in the highly-rated Mega Man X series of games. The Mega Man X series takes place in the distant future, long after the timeline of the Mega Man series. In this future, the world is more »

Feature: The Summer of X^3

By Lusipurr
X^3: Reunion takes place in an alternate reality of Final Fantasy VII, in which the Jenova Reunion was not prevented.

Lusipurr.com is pleased(!?) to present THE SUMMER OF X^3. X^3: Reunion is the highly-rated sequel to X^2: The Threat. A 2008 space trading and combat simulator, it is available on Steam, and natively for Windows, Mac OS X, and Linux. The player controls a spaceship of their own choosing for the purposes of exploration, trade, more »

Feature: The Summer of X-2

By Lusipurr
Good God, what an abomination. How will we ever earn forgiveness for this?

Lusipurr.com is pleased(!) to present THE SUMMER OF X-2. Following up on the huge and inexplicable success of Final Fantasy X, Square Enix began the first direct sequel in the history of the Final Fantasy franchise. After lengthy research and opinion samples taken from wealthy young ladies in the 12-14 age bracket, the development team more »

Feature: The Summer of X

By Lusipurr

Lusipurr.com is pleased(?) to present THE SUMMER OF X. When Final Fantasy X was released on the PlayStation 2, angels wept. Satan, seated on his throne of pain, cracked his knuckles whilst laughing with ghoulish glee. This, he knew, was an auspicious day. Unsuspecting Final Fantasy fans would soon suffer through more than forty hours more »

Feature: Final Fantasy XIII Playthrough (Week 1-3)

By Lusipurr

Lusipurr.com is pleased to open discussion on the content of this year’s biggest RPG release: Final Fantasy XIII! The thirteenth (or fourteenth, counting Final Fantasy X-2) iteration in the ‘main’ Final Fantasy series, Final Fantasy XIII was released in Japan on 17 December, 2009. The American, European, and Australian release took place on 9 March, more »

Feature: Lusipurr.com’s First Anniversary

By Lusipurr

Today marks the one-year anniversary of the opening of Lusipurr.com! Ring bells, bang drums, and wake the neighbours! Today, we are ONE! Lusipurr.com has come a long way from our very first day of operation. Beginning with the Megaphones Ahoy! Podcast (Episode 1 aired on the 16th of February), and a staff consisting of Lusipurr, more »

Feature: Worst Game of 2009

By Lusipurr

Lusipurr.com is pleased to announce that Tony Hawk: Ride has been named the Worst Game of 2009! In a year of stiff competition, with shovelware and garbage released on every current system, Tony Hawk: Ride managed to beat out all comers. With a hefty one hundred dollar price tag and a premise which leaves one more »

Feature: Valkyria Chronicles (Part IV)

By Lusipurr

This week, Lusipurr.com concludes its Christmas 2009 site-wide playthrough of Valkyria Chronicles. Valkyria Chronicles is a PlayStation 3 strategy RPG which abandons the grid-based methods of other genre predecessors in favour of an over-the-shoulder battle system. Though the grand overview of battles occurs top-down with the assigning of units to the field, the actual battle more »