Yes, 1990, the year that the very first McDonalds opened in Moscow and Windows 3.0 was released to the public. Back then there were not as many video games to choose from and instead many video game enthusiasts lived by the age-old wisdom that “You can’t always get what you want, but if you try sometime, you’ll find, you get what you need.” No one really knows who came up with that nugget of wisdom, for all mankind knows it could have been a previous Pope. But still, Lusipurr.com as a site would be nothing short of amiss if there was not a series of editorials to inform readers of what gaming was like in the 1990’s, starting off with the year 1990. Some of these editorials will cover highly important games of that year, others may include landmark events pertaining to video games, or even people that could be described as “nifty” that also relate to the field of video games like developers or creators. So sit back, relax, and get ready to explore a past that is near 30 years away from the present Earth.
First up, it is time to go over the biggest video game releases of 1990. In February, Nintendo released the critically acclaimed Super Mario Bros. 3 in North America, which went on to sell over 17 million copies. After this, Nintendo published the very first game in the series, Final Fantasy in North America, which went on to have a…mixed series of games in its future like the most recently released Final Fantasy XV. Then, in October, The Secret of Monkey Island was released by LucasArts, yet to this day fans still do not know the true secret of Monkey Island. Last but not least, on December 14th of 1990, Commander Keen in Invasion of the Vorticons was released on the PC, making it one of the first big-name platformers to grace the platform, given that platformers were often placed on home consoles instead. The game was developed by id Software, famous for making games such as Wolfenstein and Doom, but back then they were actually known as Ideas from the Deep. Commander Keen in Invasion of the Vorticons did quite well for the development team, leading to their resignation from their current jobs in order to form the studio gamers know today as id Software, in order to make the games that many know of today as id Software continued to make their mark in video game history.
Next to the party are the systems that were released in the year 1990, of which there were quite a bit. The most notable of these new consoles being the Super Famicom, which launched with titles such as Super Mario World and F-Zero, marking a new age in video game technology with increased power and mind-blowing visual effects thanks to the specialty chips placed in select Super Famicom games. After this, the Sega Game Gear was released in Japan to compete with the Game Boy, touting itself as being more technically advanced. However, due to a short battery life of only 3 – 5 hours and a less than stellar library, the Game Gear ultimately did not do as well as Sega had hoped. But, the Game Gear did have an exceptionally nifty TV Tuner that could be plugged into the device to allow to it to broadcast television through the added antenna, not only this, but owners could also plug in their own RCA cables, leading to the amusing discovery that an XBox 360 can actually be displayed on a Sega Game Gear. Not a system per say, but a popular attachment nonetheless, the Game Genie was released in 1990 for the Nintendo Entertainment System, ushering in a new generation of filthy cheaters who could not complete video games on their own damn time.
Last up for this week’s editorial is a little snippet about the companies that were started in 1990, and where they are now. Famed developer, Blitz Games, got their start in 1990 and went on to develop such classic titles as Glover, Barbie Horse Adventures: Wild Horse Rescue, and one of the most critically celebrated games of all time, Sneak King. Yes, the very same game that was included in select value meals at Burger King. Needless to say that Blitz Games is no longer an operating company after officially shutting down in 2013, one of the final games they worked on being Epic Mickey 2: The Power of Two which also killed Junction Point Studios (that really is the power of two, huh?). Originally called 17-Bit Software, Team17 was born in December of 1990 after a developer known as Team7 wanted to publish a game with 17-Bit Software. The rest is history, as Team17 is now known for the games in the “Worms” franchise as well as their published titles including the well-recieved Overcooked and the less than beloved Yooka-Laylee.
That is just about it for this week’s editorial all about 1990, tune in next week to learn about the year after that (whatever that may be)! Did you learn something new after reading this editorial? Did you know all of these facts and feel relatively underwhelmed? Whatever the case may be, make sure to leave a comment below and let us know what you think!