Atlus Overreaches with Draconian Streaming Demands
Total Persona 5 shipments now sit at 1.5 million copies. A total of 550,000 have been sold in Japan, meaning that Atlus has shipped almost a million copies for the game’s Western release. This is a huge expansion for the series, and well earned if the reviews are anything to go by. Persona 5 is a game based on traditional turn based combat that is also extremely successful – which is apparently an impossible feat if one believes the lies of Square Enix. In fact the Persona Series is fast replacing Final Fantasy as the gold standard of JRPGs. This should have been a time of positivity for Atlus, but they just cannot leave well enough alone!
Last week Lusipurr.com revealed that restrictions had been placed on the PS4’s ability to stream Persona 5. One was not initially fazed by this as PS4 streaming is a ghetto half measure, and dedicated streamers should probably have a dedicated solution for streaming – however it turned out that these restrictions were accompanied by a list of draconian demands and unveiled threats.
Atlus demands that streamers not stream more than 90 minutes of footage at a time. Atlus forbids streamers from capturing any footage from the game’s boss fights. Owners of the game are completely restricted from discussing the game in broad strokes [???!]. And all footage beyond 7/7 is utterly prohibited.
In order to enforce these completely retarded restrictions Atlus has signaled their intentions to illegally abuse the copyright mechanisms on Youtube and Twitch in order to get the video pulled, and and the owner’s channel deleted:
“This being a Japanese title with a single-playthrough story means our masters in Japan are very wary about it. Sharing is currently blocked through the native PS4 UI. However, if you do plan on streaming, video guidelines above apply except length. If you decide to stream past 7/7 (I HIGHLY RECOMMEND NOT DOING THIS, YOU HAVE BEEN WARNED), you do so at the risk of being issued a content ID claim or worse, a channel strike/account suspension.”
Japanese consumers may not have any consumer protections in place to protect fair use of media, but ignorance of Western law is no excuse for breaking it. Fuck Atlus! What they are doing is blatantly illegal, but they are going after targets who lack the means to defend their legal rights, and even if they did win in court Atlus would only be compelled to pay out for revenue lost from the video and for legal fees incurred. False copyright law desperately needs to be tightened up. Companies will continue to break fair use laws because there is no sufficient deterrent to discourage them from underhanded tactics. So fuck Atlus! If you are currently playing the game then make sure you tweet out plot spoilers, and if you lack the funds to be playing the game then mod your PS3 and play that shit for free (I HIGHLY RECOMMEND DOING THIS). Fuck them! If Atlus has no respect for the intellectual property of streamers, then nobody should respect Atlus’ own intellectual property. One does not respect the property of thieves.
Legend of Heroes Goodness Coming to PC
It has been a long time in coming. Legend of Heroes: Trails in the Sky the Third originally released for Japanese PCs back in 2007, yet it has taken a full ten years for it to see release in the West. Trails in the Sky originally began development as one single game, yet as development continued and the scope of the project expanded it had to be split into two games, and then at a later point the second game’s epilogue was broken off and expanded into its own game – and that game is Trails in the Sky the Third. The game will be coming out in less than a month on May 3rd, and it will be priced at $29.99 with an additional customary 10% off the price during its week of release.
Looking slightly further afield Legend of Heroes: Trails of Cold Steel has been confirmed for a Summer release on PC, with a later PC release of Trails of Cold Steel II also confirmed. Trails of Cold Steel is the game that flipped the series release MO on its head, as up until then franchise games [and indeed most Falcom games] were developed first for PC and were then ported to console hardware [usually portables]. With Trails of Cold Steel the game was developed for the PS3 and Vita, and is now receiving a belated port to PC. When playing through the initial release Lusipurr.com staff got the strong impression that lines of voiced dialogue were missing from the English release, and to this end Xseed are stating that they have recorded an additional 5000 lines of dialogue for the PC release. This makes the PC release less of a mere cash-in port, and more of an essential purchase to PC owners who love the series. Falcom games are quickly gaining a really strong presence on Steam, and it will be great if this continues.
Gearbox Shoots Self in Foot – Again!
Gearbox simply cannot help but be embroiled in a state of constant controversy. Whether it be pinching out the hot mess that was Duke Nukem Forever, misleading gamers over Aliens: Colonial Marines, or releasing
Overwatch Battleborn to less than negligible sales [and Le Reddit porn thereof], Gearbox and Randy Pitchford just cannot stop courting negative attention. With the release of Bulletstorm: Full Clip Edition Gearbox have managed to do it again!
How do they do it? When it came time to organise distribution for the game Gearbox could have gone with one of their previous partners, or if there only exists a limited demand for this physical re-release then they could have partnered with Limited Run Games. Instead of doing either of these things Gearbox decided to partner with G2A – a company notorious for massive fraud [much like Gearbox themselves]. G2A allows for the mass re-selling of Steam keys using stolen credit cards, and consumers buying these keys run the risk of them not working, on account of credit card owners implementing chargebacks against these purchases. G2A will not refund or replace the non-working Steam keys that they sell unless the goyim purchase Steam key insurance through them – making this something of a protection racket.
The negative attention accrued through this partnership has caused Gearbox to sever their ties with G2A, which is at least a step in the right direction. On the other hand, where was the due diligence and corporate responsibility on this? An extremely cursory Googling of G2A is enough to reveal reams of information detailing their misdeeds, so Gearbox likely did not even attempt to look into them when entering into this partnership. The only other explanation is that Randy Pitchford just has a bias towards dismissing online criticisms out of hand; goodness knows he has had plenty of experience. Either way this is just another episode in Gearbox’s rich and storied history!