Monthly Archives: February 2011
Editorial: Proving the Aussie right
The problem with simulation games, according to such internet sages as Julian “Oi Fosters” Taylor is that they are not games. If this is the case, then we do have a bit of a problem here. For the record, I do see his and Lusi’s point. Most simulation games do not operate on a win/lose more »
Review: Dead Space 2

EA and Visceral Games continues the plight of Issac Clarke with the recent release of Dead Space 2. Dead Space 2 expands on the story of Issac Clarke, an engineer in the far future who must find his way through The Sprawl, a giant metropolis built on a shard of Saturn’s moon Titan. Hindering Clarke’s more »
Editorial: Why Final Fantasy XIII’s Narrative Failed

Until the earlier portion of last decade the Final Fantasy series had been a series renowned for having scenarios which are a cut above the contemporary JRPG fare. Sometimes they feel a little flat like FFVIII, but at the very least they made for an engaging experience, if not a timeless adventure. Recently however, something more »
