Lusipurr.com is relieved to conclude THE SUMMER OF X with The Summer of X4!

Mega Man X4 Box Art
Mega Man X4 is the fourth in the highly-rated Mega Man X series of games. The Mega Man X series takes place in the distant future, long after the timeline of the Mega Man series. In this future, the world is populated by Humans and Reploids–sentient androids who live alongside humanity. Reploids are themselves the result of the research of Dr. Thomas Light, of Mega Man fame. His last and greatest creation, X, is the ultimate refinement of the technology originally used to create Rock/Mega Man.
The world of Mega Man X4 is significantly influenced by anime, as can be seen from the game’s significant (for its time) cutscenes. The voice acting and scene choices are clearly intended to involve the player in the world of the Mega Man X series in general. This represents a continuation of the shift which takes place in the move from the more two-dimensional narrative of the Mega Man series to the more realised interaction of the Mega Man X series.
As a platforming game, Mega Man X4 excels as one of the shining spots of the entire Mega Man X series, and has often been lauded as the high point of the saga. How do you feel the graphics and sound have aged since its original release? Is the voice acting up to modern standards? Or was it unremarkable even for its time? Do the cutscenes interest you in the Mega Man X world, or are they merely a distraction from the platforming action of the game? Is the difficulty appropriately balanced? Are the new mechanics of the engine interesting, or ultimately just a gimmick to extend the life of the series? Tell us what you think!
We’re looking forward to reading your impressions of this title as Lusipurr.com’s Summer of X concludes. Your comments will be used on the 15 June episode of the Megaphones Ahoy! Podcast. And also, use this opportunity to sound off on any of the games that we’ve played this Summer: Final Fantasy X, Final Fantasy X-2, X^3: Reunion, or Mega Man X4. Which is your favourite, and why?