Monthly Archives: April 2010
Review: Torchlight
Torchlight is an odd game. That is not to say that it is bad; it is, by most respects, an awesome Diablo clone. It ought to be, as the developer, Runic Games, is comprised of some of the development staff from the original Diablo game. Diablo itself is merely an update to the Rogue-like formula: [...]
Editorial: Doing it Right, and Doing it Best

Last week, if you recall (and you do, because you hang on my every word), I whinged about how game developers keep changing things, even within the same series. I stated the obvious truth, which is that if players enjoyed a concept or mechanic, it is acceptable to re-use it occasionally in sequels or even [...]
Editorial: Splinter Cell DEBACLE
Splinter Cell: Conviction was released for the XBox 360 yesterday to glowing reviews (1Up and Game Informer both gave it the equivalent of a nine out of ten). However, the game’s release did not go over as smoothly as Ubisoft most likely would have enjoyed. A few days before the release, reports came out from [...]
Editorial: What’s that, friend?!
Ugh.
MAP Episode 60: Interstate Booty Call
News: How Was ‘Lady Gaga’ Not a Tag Yet?

Billy Mays Will Do The Commercials For Metal Gear Solid Or he should, given all the other product placement given in the upcoming Metal Gear Solid Peace Walker game. To those that played MGS4, they may remember the Regain drinks, Assassin’s Creed, and the Apple iPod, but the new level of corporate whoring is simply [...]
Editorial: An In-Depth Analysis of Proposed Warrior Changes in World of Warcraft
Editorial: Innovation, Gaming, and Sandwiches

Hello there, my dearest, darlingest Lusi-sprites. It has been said that ³Innovation is the ability to see change as an opportunity – not a threat”. This quote is often misapplied to Albert Einstein (what quotes aren’t misapplied to Einstein on the internets?) but can actually be credited to Steve Jobs, and I am sure various [...]
Editorial: Where art thou, Yakuza 3 content?
Today is Wednesday. The recent release of Yakuza 3 had many fans up in arms over the content Sega cut out of the game for the Western release. The cut content included hostess clubs, sections with Japanese trivia, two side-story missions, and a couple minigames. Now, I am a huge fan of the Yakuza series [...]


