Monthly Archives: June 2009
Feature: The Summer of IX (Disc 2)

Lusipurr.com continues the Summer of IX Feature by moving on to Final Fantasy IX Disc 2! This week’s discussion focuses on gameplay and character development through Disc 2. Do you feel that Final Fantasy IX has a solid and engaging battle system? Is it too simplistic, or too complicated? Are the characters entertaining and interesting? [...]
Editorial: The Art of Final Fantasy

In celebration of the staff’s play through of Final Fantasy IX, I want to look at one of my favorite aspects of the game: character design. One of the things that has always struck me about the Final Fantasy franchise is that they continue to bring beautifully designed and interesting characters to life within their [...]
Editorial: I’m Exhausted, but You Get to Read My E3 Thoughts Anyway.

E3 has had a bumpy ride in the last few years. Formally the equivalent of Christmas for gamers, the conference -now 14 years old- hit adolescence and tried to find itself. As was to be expected, the show got awkward and detached before settling into a slightly more mature format. The big three all seemed [...]
Editorial: A Few of E3 2009′s Games

Ah, E3. A breathtaking, life-changing experience, to say the least. Not a bad show this year either, with more than enough big-deal announcements to keep gamers such as myself in anticipation of what’s to come. While Ethan is busy working rich-looking businessman, (again) how ’bouts I write up some brief, initial impressions on some of [...]
Review: Shin Megami Tensei: Devil Summoner 2: Raidou Kuzonoha vs. King Abaddon

Atlus pleases action-RPG fans once again with the recent release of Shin Megami Tensei: Devil Summoner 2: Raidou Kuzonoha vs. King Abaddon. Devil Summoner 2, set in Japan during the Taisho Period, places the player in the shoes of Devil Summoner and Private Investigator Raidou Kuzonoha on his quest to save the world from certain [...]
Editorial: Project Natal

When the rumors started hitting about a new Microsoft motion controller, most thought it was going to be a ripoff of the Nintendo Wii. However, Microsoft seems to be going in another direction, choosing instead to create a far fancier version of the PlayStation Eye. With full-body recognition and voice input support, Project Natal promises [...]
