<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Review: Shin Megami Tensei: Persona 4</title>
	<atom:link href="http://lusipurr.com/2009/04/04/review-shin-megami-tensei-persona-4/feed/" rel="self" type="application/rss+xml" />
	<link>http://lusipurr.com/2009/04/04/review-shin-megami-tensei-persona-4/</link>
	<description></description>
	<lastBuildDate>Fri, 18 May 2012 06:08:10 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
	<item>
		<title>By: SiliconNooB</title>
		<link>http://lusipurr.com/2009/04/04/review-shin-megami-tensei-persona-4/#comment-611</link>
		<dc:creator>SiliconNooB</dc:creator>
		<pubDate>Mon, 06 Apr 2009 06:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://lusipurr.com/?p=388#comment-611</guid>
		<description>@Oyashiro-Yeah I was starting to wonder whether I would get to play the game at all or if it would turn out to be an just one big 80 hour cutscene. In that respect the design of P3&#039;s begining was alot more accessible.

@Oliver- I agree with you about the bosses, fighting them feels like butting my head against a wall. Instead of experimenting with different spells to try an find their weakness I have to rely on liberal use of fortification spells to get me through these marathon battles of attrition.</description>
		<content:encoded><![CDATA[<p>@Oyashiro-Yeah I was starting to wonder whether I would get to play the game at all or if it would turn out to be an just one big 80 hour cutscene. In that respect the design of P3&#8242;s begining was alot more accessible.</p>
<p>@Oliver- I agree with you about the bosses, fighting them feels like butting my head against a wall. Instead of experimenting with different spells to try an find their weakness I have to rely on liberal use of fortification spells to get me through these marathon battles of attrition.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Oyashiro</title>
		<link>http://lusipurr.com/2009/04/04/review-shin-megami-tensei-persona-4/#comment-610</link>
		<dc:creator>Oyashiro</dc:creator>
		<pubDate>Mon, 06 Apr 2009 05:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://lusipurr.com/?p=388#comment-610</guid>
		<description>One of the best games on the PS2, hands down! It does take a while to get into the game, good thing the localization is fantastic and was actually quite nice to sit through.</description>
		<content:encoded><![CDATA[<p>One of the best games on the PS2, hands down! It does take a while to get into the game, good thing the localization is fantastic and was actually quite nice to sit through.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Oliver</title>
		<link>http://lusipurr.com/2009/04/04/review-shin-megami-tensei-persona-4/#comment-609</link>
		<dc:creator>Oliver</dc:creator>
		<pubDate>Mon, 06 Apr 2009 02:59:40 +0000</pubDate>
		<guid isPermaLink="false">http://lusipurr.com/?p=388#comment-609</guid>
		<description>Well, it should be said that generally speaking, the AI-controlled party members in P3 don&#039;t cause *that* much trouble. But there are a few instances (usually boss battles) in which you&#039;ll likely feel like tearing out your hair because of it.

Noob: my only complaint was the lack of Mitsuru.</description>
		<content:encoded><![CDATA[<p>Well, it should be said that generally speaking, the AI-controlled party members in P3 don&#8217;t cause *that* much trouble. But there are a few instances (usually boss battles) in which you&#8217;ll likely feel like tearing out your hair because of it.</p>
<p>Noob: my only complaint was the lack of Mitsuru.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SiliconNooB</title>
		<link>http://lusipurr.com/2009/04/04/review-shin-megami-tensei-persona-4/#comment-608</link>
		<dc:creator>SiliconNooB</dc:creator>
		<pubDate>Sat, 04 Apr 2009 08:48:11 +0000</pubDate>
		<guid isPermaLink="false">http://lusipurr.com/?p=388#comment-608</guid>
		<description>I&#039;ve just started playing and already love it more than P3 (it just seems to have a better balance to it). My only criticism is that it doesn&#039;t have Junpei!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve just started playing and already love it more than P3 (it just seems to have a better balance to it). My only criticism is that it doesn&#8217;t have Junpei!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: evilpaul</title>
		<link>http://lusipurr.com/2009/04/04/review-shin-megami-tensei-persona-4/#comment-607</link>
		<dc:creator>evilpaul</dc:creator>
		<pubDate>Sat, 04 Apr 2009 08:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://lusipurr.com/?p=388#comment-607</guid>
		<description>I&#039;ve been watching the Giantbomb Endurance Run of P4 and really want to get it. (Sadly, I&#039;m poor.) I&#039;ve enjoyed previous Persona games, mostly the old school 1&amp;2, and SMT:Nocturne so it is a series I&#039;m a fan of.

Is the combat in P3 really that much more aggravating though because of the computer controlled characters? I generally turn characters to manual in games that allow it because they tend to spam magic and items wastefully. Some, none I can think of to mention by name right now, do maintain a decent balance between spamalot and melee attacks until whatever they&#039;re fighting dies though.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been watching the Giantbomb Endurance Run of P4 and really want to get it. (Sadly, I&#8217;m poor.) I&#8217;ve enjoyed previous Persona games, mostly the old school 1&amp;2, and SMT:Nocturne so it is a series I&#8217;m a fan of.</p>
<p>Is the combat in P3 really that much more aggravating though because of the computer controlled characters? I generally turn characters to manual in games that allow it because they tend to spam magic and items wastefully. Some, none I can think of to mention by name right now, do maintain a decent balance between spamalot and melee attacks until whatever they&#8217;re fighting dies though.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

