Classic: gamers throw this word around far too often. I want to spend the next few weeks talking about what I consider to be classic games. Many of the games written about will be old, however I want to pose the following question: does a game have to be old to be considered a classic?
Take yourself back to 18 April, 1994. What were you doing, if you owned a Super Nintendo and wanted to play a game that is now considered by many to be the greatest action-adventure game ever made. That game is a true classic; let me introduce you to Super Metroid.
Directed by Yoshio Sakamoto and produced by Makoto Kanoh, Super Metroid was the third in the Metroid series; two previous games had been released for the Nintendo Entertainment System and Gameboy. The player once again took control of Samus Aran, with a suit that protected her from the elements, and super missiles which could blow doors clean open. Kenji Yamamoto and Minako Hamano also treated players to a musical score which even today is high amongst gamers’ favorite soundtracks. Who can forget the haunting title screen music or the epic battle music with Mother Brain?
I will never forget that final battle with Mother Brain. The feeling one gets when she is defeated–it is a high costing victory, indeed. The 2D, sprite-based graphics will always be noted as some of the best of the era.
The game has a GameRanking of ninety-six percent; a ranking that I consider reflects the quality of the game. Those who have not had a chance to play this classic are in luck. Nintendo has released the game for the Virtual Console in all regions. I urge everyone to play this game today!
This game remains my favorite Super Nintendo game; many will ask about Final Fantasy VI–I would reply that Final Fantasy VI never saw a release in Europe. Looking forward, will we ever see a new 2D Metroid? The first Metroid Prime was ground-breaking, don’t get me wrong, but I hope that one day we will see a new 2D Metroid game.